ID #470198
Armor
Dim Glacier Shoes [1]
Buy Price: N/A
Sell Price: N/A
Glacier's Shoes that have lost their light due to being engulfed in venomous magic.
_______________________
SPL +2, CON +2
_______________________
Refine Level +7:
MATK +5%, S.MATK +2
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by 10%.
_______________________
[Bonus by Grade]
[Grade D]: MATK +2%
[Grade C]: Fixed Casting Time -1 second.
[Grade B]: S.MATK +2, MATK +1%.
[Grade A]: MATK +2%
_______________________
Type: Shoes
Defense: 90
Weight: 100
Armor Level: 2
_______________________
Requirement:
Base Level 230
_______________________
SPL +2, CON +2
_______________________
Refine Level +7:
MATK +5%, S.MATK +2
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by 10%.
_______________________
[Bonus by Grade]
[Grade D]: MATK +2%
[Grade C]: Fixed Casting Time -1 second.
[Grade B]: S.MATK +2, MATK +1%.
[Grade A]: MATK +2%
_______________________
Type: Shoes
Defense: 90
Weight: 100
Armor Level: 2
_______________________
Requirement:
Base Level 230
Equipment Reform
Available through the reform system EP20_DGA_Refine
- Sacred Cat Whiskers × 40
- Encroached Magical Crystal × 10
- Neutralized Magical Crystal × 10
- Pure Magical Crystal × 10
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
1000
Defense
90
Acquisition method
Equipment reform
Requirements
Armor Level
2
Min Level
230
Item Flags
Drop Effect
Yes
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bSpl,2; bonus bCon,2; if (.@r>=7) { bonus bSMatk,2; bonus bMatkRate,5; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_All,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMatkRate,2; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-1000; if (.@g>=ENCHANTGRADE_B) { bonus bSMatk,2; bonus bMatkRate,1; if (.@g>=ENCHANTGRADE_A) { bonus bMatkRate,2; } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bSpl,2;
bonus bCon,2;
if (.@r>=7) {
bonus bSMatk,2;
bonus bMatkRate,5;
if (.@r>=9) {
bonus bVariableCastrate,-10;
if (.@r>=11) {
bonus2 bMagicAtkEle,Ele_All,10;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMatkRate,2;
if (.@g>=ENCHANTGRADE_C) {
bonus bFixedCast,-1000;
if (.@g>=ENCHANTGRADE_B) {
bonus bSMatk,2;
bonus bMatkRate,1;
if (.@g>=ENCHANTGRADE_A) {
bonus bMatkRate,2;
}
}
}
}