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ID #470074 Armor

Unknown Intelligence Boots [1]

Buy Price: N/A Sell Price: N/A
Old shoes that have been eroded by an unknown force.
Whenever the wearer uses magic, he can feel the boots react.
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For each 2 Refine Levels:
MATK +15
Increases Healing skills effectiveness by 2%.
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For each 3 Refine Levels:
MaxHP +80
MaxSP +20
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Refine Level +9:
Decreases Variable Casting Time by 7%.
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Refine Level +11:
Magical attacks have a random chance to increase INT by 175 for 10 seconds.
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Refine Level +13:
Increases Magical Damage with every element by 7%.
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[Bonus by Grade]
[Grade D]: Magical attacks have a random chance to increase INT by 25 for 10 seconds.
[Grade C]: Magical attacks have a random chance to increase INT by 25 for 10 seconds.
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Type: Shoes
Defense: 50
Weight: 65
Armor Level: 2
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Requirement:
Base Level 230

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
650
50

Requirements

2
230

Scripts

.@r = getrefine(); bonus bMatk,15*(.@r/2); bonus bHealPower,2*(.@r/2); bonus bMaxHP,80*(.@r/3); bonus bMaxSP,20*(.@r/3); if (.@r>=9) { bonus bVariableCastrate,-7; if (.@r>=11) { autobonus "{ .@g = getenchantgrade(); if (.@g >= ENCHANTGRADE_D) { .@val = 25; if (.@g >= ENCHANTGRADE_C) { .@val += 25; } } bonus bInt,175+.@val; }",1,10000,BF_MAGIC; if (.@r>=13) { bonus2 bMagicAtkEle,Ele_All,7; } } }
.@r = getrefine();
bonus bMatk,15*(.@r/2);
bonus bHealPower,2*(.@r/2);
bonus bMaxHP,80*(.@r/3);
bonus bMaxSP,20*(.@r/3);
if (.@r>=9) {
   bonus bVariableCastrate,-7;
   if (.@r>=11) {
      autobonus "{ .@g = getenchantgrade(); if (.@g >= ENCHANTGRADE_D) { .@val = 25; if (.@g >= ENCHANTGRADE_C) { .@val += 25; } } bonus bInt,175+.@val; }",1,10000,BF_MAGIC;
      if (.@r>=13) {
         bonus2 bMagicAtkEle,Ele_All,7;
      }
   }
}
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