ID #470028
Armor
Juggernaut [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 12
Weight: 400
Slots: 1
Armor level: 1
Required level: 100
Defense: 12
Weight: 400
Slots: 1
Armor level: 1
Required level: 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
400
Defense
12
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AC_CONCENTRATION",1; bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000; bonus2 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER"); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER"); bonus2 bAddClass,Class_All,4*getskilllv("RL_FIREDANCE"); bonus2 bSkillAtk,"RL_FIREDANCE",50*getskilllv("RL_FIREDANCE"); bonus bDelayrate,-8*getskilllv("RL_H_MINE"); bonus2 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE"); if (getskilllv("RL_FALLEN_ANGEL") == 1) { bonus bAspdRate,20; bonus2 bSkillUseSP,"RL_FIREDANCE",20; } if (getskilllv("RL_AM_BLAST") == 5) { bonus2 bIgnoreDefRaceRate,RC_All,100; bonus4 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }
.@r = getrefine();
bonus bMdef,10;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
skill "AC_CONCENTRATION",1;
bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000;
bonus2 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER");
bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER");
bonus2 bAddClass,Class_All,4*getskilllv("RL_FIREDANCE");
bonus2 bSkillAtk,"RL_FIREDANCE",50*getskilllv("RL_FIREDANCE");
bonus bDelayrate,-8*getskilllv("RL_H_MINE");
bonus2 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE");
if (getskilllv("RL_FALLEN_ANGEL") == 1) {
bonus bAspdRate,20;
bonus2 bSkillUseSP,"RL_FIREDANCE",20;
}
if (getskilllv("RL_AM_BLAST") == 5) {
bonus2 bIgnoreDefRaceRate,RC_All,100;
bonus4 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000;
}
if (.@r>=5) {
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
}
if (.@r>=7) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
}