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ID #450298 Armor

Vulcanus Armor-LT [1]

Buy Price: N/A Sell Price: N/A
Type: Armor
Defense: 30
Weight: 300
Slots: 1
Armor level: 2
Required level: 150

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
300
30

Requirements

2
150

Scripts

.@r = getrefine(); .@g = getenchantgrade(); bonus bBaseAtk,150+(15*(.@r/2)); bonus2 bSkillAtk,"NC_ARMSCANNON",20*(.@r/3); bonus2 bSkillAtk,"NC_AXETORNADO",20*(.@r/3); bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",20*(.@r/3); bonus2 bSkillAtk,"GN_CART_TORNADO",20*(.@r/3); if (.@r>=9) { bonus bLongAtkRate,10; bonus bShortAtkRate,10; } if (.@r>=11) bonus2 bAddRace,RC_All,15; if (.@r>=13) bonus bDelayrate,-15; if (.@g>=ENCHANTGRADE_D) { bonus bBaseAtk,8*(.@r/2); bonus2 bAddSize,Size_All,4*(.@r/3); } if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"MT_AXE_STOMP",5*(.@r/3); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",5*(.@r/3); } if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,.@r/2; bonus2 bAddSize,Size_All,5*(.@r/3); } if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"MT_AXE_STOMP",8*(.@r/3); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",8*(.@r/3); if (.@r>=13) { bonus bLongAtkRate,25; bonus bShortAtkRate,25; } }
.@r = getrefine();
.@g = getenchantgrade();
bonus bBaseAtk,150+(15*(.@r/2));
bonus2 bSkillAtk,"NC_ARMSCANNON",20*(.@r/3);
bonus2 bSkillAtk,"NC_AXETORNADO",20*(.@r/3);
bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",20*(.@r/3);
bonus2 bSkillAtk,"GN_CART_TORNADO",20*(.@r/3);
if (.@r>=9) {
   bonus bLongAtkRate,10;
   bonus bShortAtkRate,10;
}
if (.@r>=11)
   bonus2 bAddRace,RC_All,15;
if (.@r>=13)
   bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_D) {
   bonus bBaseAtk,8*(.@r/2);
   bonus2 bAddSize,Size_All,4*(.@r/3);
}
if (.@g>=ENCHANTGRADE_C) {
   bonus2 bSkillAtk,"MT_AXE_STOMP",5*(.@r/3);
   bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_B) {
   bonus bPAtk,.@r/2;
   bonus2 bAddSize,Size_All,5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_A) {
   bonus2 bSkillAtk,"MT_AXE_STOMP",8*(.@r/3);
   bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",8*(.@r/3);
   if (.@r>=13) {
       bonus bLongAtkRate,25;
       bonus bShortAtkRate,25;
   }
}
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