ID #450293
Armor
Ceres Leather Armor-LT [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 30
Weight: 300
Slots: 1
Armor level: 2
Required level: 150
Defense: 30
Weight: 300
Slots: 1
Armor level: 2
Required level: 150
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
300
Defense
30
Requirements
Armor Level
2
Min Level
150
Scripts
Script .@r = getrefine(); .@g = getenchantgrade(); bonus bBaseAtk,100+(10*(.@r/2)); bonus bMatk,100+(10*(.@r/2)); bonus2 bSkillAtk,"RA_WUGSTRIKE",20*(.@r/3); bonus2 bSkillAtk,"RA_AIMEDBOLT",20*(.@r/3); bonus2 bSkillAtk,"WM_REVERBERATION",20*(.@r/3); bonus2 bSkillAtk,"WM_METALICSOUND",20*(.@r/3); if (.@r>=9) { bonus bAtkRate,10; bonus bMatkRate,10; } if (.@r>=11) { bonus2 bAddRace,RC_All,15; bonus2 bMagicAddRace,RC_All,15; } if (.@r>=13) bonus bDelayrate,-15; if (.@g>=ENCHANTGRADE_D) { bonus bBaseAtk,5*(.@r/2); bonus bMatk,5*(.@r/2); bonus2 bAddRace,RC_All,4*(.@r/3); bonus2 bMagicAddRace,RC_All,4*(.@r/3); } if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"TR_METALIC_FURY",5*(.@r/3); bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5*(.@r/3); } if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,.@r/2; bonus bSMatk,.@r/2; bonus2 bAddRace,RC_All,5*(.@r/3); bonus2 bMagicAddRace,RC_All,5*(.@r/3); } if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"TR_METALIC_FURY",5*(.@r/3); bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5*(.@r/3); if (.@r>=13) { skill "BA_POEMBRAGI",5; bonus2 bSkillCooldown,"RA_UNLIMIT",-30000; } }
.@r = getrefine();
.@g = getenchantgrade();
bonus bBaseAtk,100+(10*(.@r/2));
bonus bMatk,100+(10*(.@r/2));
bonus2 bSkillAtk,"RA_WUGSTRIKE",20*(.@r/3);
bonus2 bSkillAtk,"RA_AIMEDBOLT",20*(.@r/3);
bonus2 bSkillAtk,"WM_REVERBERATION",20*(.@r/3);
bonus2 bSkillAtk,"WM_METALICSOUND",20*(.@r/3);
if (.@r>=9) {
bonus bAtkRate,10;
bonus bMatkRate,10;
}
if (.@r>=11) {
bonus2 bAddRace,RC_All,15;
bonus2 bMagicAddRace,RC_All,15;
}
if (.@r>=13)
bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_D) {
bonus bBaseAtk,5*(.@r/2);
bonus bMatk,5*(.@r/2);
bonus2 bAddRace,RC_All,4*(.@r/3);
bonus2 bMagicAddRace,RC_All,4*(.@r/3);
}
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"TR_METALIC_FURY",5*(.@r/3);
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_B) {
bonus bPAtk,.@r/2;
bonus bSMatk,.@r/2;
bonus2 bAddRace,RC_All,5*(.@r/3);
bonus2 bMagicAddRace,RC_All,5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"TR_METALIC_FURY",5*(.@r/3);
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5*(.@r/3);
if (.@r>=13) {
skill "BA_POEMBRAGI",5;
bonus2 bSkillCooldown,"RA_UNLIMIT",-30000;
}
}