ID #450267
Armor
Glacier Muffler [1]
Buy Price: N/A
Sell Price: N/A
A muffler forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.
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MaxHP +2000, MaxSP +1000
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For each 2 Refine Levels:
MaxHP +150, MaxSP +100
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Refine Level +7:
Decreases Variable Casting Time by 7%.
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Refine Level +9:
SPL +3
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Refine Level +10:
Increases Attack Speed (decreases After Attack Delay by 5%).
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When equipped with Glacier Shoes:
Increases Magical Damage with every element by 15%.
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[Bonus by Grade]
[Grade D]: MATK +3%, S.MATK +2.
[Grade C]: After Attack Delay -10%.
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Type: Garment
Defense: 80
Weight: 80
Armor Level: 2
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Requirement:
Base Level 230
You can add abilities by granting a legend with special magical powers.
_______________________
MaxHP +2000, MaxSP +1000
_______________________
For each 2 Refine Levels:
MaxHP +150, MaxSP +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +9:
SPL +3
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Refine Level +10:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When equipped with Glacier Shoes:
Increases Magical Damage with every element by 15%.
_______________________
[Bonus by Grade]
[Grade D]: MATK +3%, S.MATK +2.
[Grade C]: After Attack Delay -10%.
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Type: Garment
Defense: 80
Weight: 80
Armor Level: 2
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Requirement:
Base Level 230
Equipment Reform
Available through the reform system R_Ep17_Box
- Imperfect Rune × 10
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
800
Defense
80
Acquisition method
Equipment reform
Requirements
Armor Level
2
Min Level
230
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHP,2000+150*(.@r/2); bonus bMaxSP,1000+100*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-7; if (.@r>=9) { bonus bSpl,3; if (.@r>=10) { bonus bAspdRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,2; bonus bMatkRate,3; if (.@g>=ENCHANTGRADE_C) { bonus bAspdRate,10; } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHP,2000+150*(.@r/2);
bonus bMaxSP,1000+100*(.@r/2);
if (.@r>=7) {
bonus bVariableCastrate,-7;
if (.@r>=9) {
bonus bSpl,3;
if (.@r>=10) {
bonus bAspdRate,5;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,2;
bonus bMatkRate,3;
if (.@g>=ENCHANTGRADE_C) {
bonus bAspdRate,10;
}
}