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ID #450216 Armor

Twinhead Dragon Mail [1]

Buy Price: N/A Sell Price: N/A
Armor containing the power of a two-headed dragon worshiped in an unknown land.
In order to fulfill the wishes and revenge of his believers, he seeks blood and flesh sacrifices and unleashes his violence.
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MaxHP +10%, MaxSP +10%.
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For each Level of Dragon Breath - Water:
MaxHP +4%, MaxSP +4%.
Increases damage of Dragon Breath - Water by 10%.
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For each Level of Dragon Training:
Decreases After Skill Delay by 6%.
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For each Level of Dragon Breath:
Increases Ranged Physical Damage by 7%.
Increases damage of Dragon Breath by 10%.
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Refine Level +5:
Decreases damage taken from monsters of Boss class by 5%.
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Refine Level +7:
Prevents knock-back effect.
Indestructible in battle
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Refine Level +10:
DEF +300
Increases damage of Dragon Breath - Water an Dragon Breath by additional 50%.
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Type: Armor
Defense: 100
Weight: 100
Armor Level: 1
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Requirement:
Base Level 100

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
1000
100

Requirements

1
100

Scripts

.@r = getrefine(); .@a = getskilllv("RK_DRAGONBREATH_WATER"); .@b = getskilllv("RK_DRAGONBREATH"); bonus bMaxHPrate,10+(.@a*4); bonus bMaxSPrate,10+(.@a*4); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10*.@a; bonus bDelayrate,-6*getskilllv("RK_DRAGONTRAINING"); bonus bLongAtkRate,7*.@b; bonus2 bSkillAtk,"RK_DRAGONBREATH",10*.@b; if (.@r>=5) bonus2 bSubClass,Class_Boss,5; if (.@r>=7) { bonus bNoKnockback; bonus bUnbreakableArmor; } if (.@r>=10) { bonus bDef,300; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; bonus2 bSkillAtk,"RK_DRAGONBREATH",50; }
.@r = getrefine();
.@a = getskilllv("RK_DRAGONBREATH_WATER");
.@b = getskilllv("RK_DRAGONBREATH");
bonus bMaxHPrate,10+(.@a*4);
bonus bMaxSPrate,10+(.@a*4);
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10*.@a;
bonus bDelayrate,-6*getskilllv("RK_DRAGONTRAINING");
bonus bLongAtkRate,7*.@b;
bonus2 bSkillAtk,"RK_DRAGONBREATH",10*.@b;
if (.@r>=5)
   bonus2 bSubClass,Class_Boss,5;
if (.@r>=7) {
   bonus bNoKnockback;
   bonus bUnbreakableArmor;
}
if (.@r>=10) {
   bonus bDef,300;
   bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50;
   bonus2 bSkillAtk,"RK_DRAGONBREATH",50;
}
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