ID #450192
Armor
Engraved Naga's Scale Armor [1]
Buy Price: N/A
Sell Price: N/A
It is an armor made from the scales of naga, and the sharpness and brilliance of the armor make you dazzle. If you get too close, the scales are likely to injure you.
It was strengthened due to Varmundt's rune engraving.
_______________________
Reflects 5% of the damage received from melee physical attacks.
_______________________
MRES +3
_______________________
Refine Level +7:
Reflects additional 5% of the damage received from melee physical attacks.
_______________________
Refine Level +9:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +11:
Random chance to transform into Naga for 7 seconds when dealing physical attacks.
During tranformation:
P.ATK +15
_______________________
When equipped with Engraved Naga's Scale Shield:
Increases Melee Physical Damage by additional 10%.
_______________________
Type: Armor
Defense: 450
Weight: 100
Armor Level: 2
_______________________
Requirement:
Base Level 210
It was strengthened due to Varmundt's rune engraving.
_______________________
Reflects 5% of the damage received from melee physical attacks.
_______________________
MRES +3
_______________________
Refine Level +7:
Reflects additional 5% of the damage received from melee physical attacks.
_______________________
Refine Level +9:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +11:
Random chance to transform into Naga for 7 seconds when dealing physical attacks.
During tranformation:
P.ATK +15
_______________________
When equipped with Engraved Naga's Scale Shield:
Increases Melee Physical Damage by additional 10%.
_______________________
Type: Armor
Defense: 450
Weight: 100
Armor Level: 2
_______________________
Requirement:
Base Level 210
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
1000
Defense
450
Requirements
Armor Level
2
Min Level
210
Scripts
Script .@r = getrefine(); bonus bShortWeaponDamageReturn,5; bonus bMRes,3; if (.@r>=7) { bonus bShortWeaponDamageReturn,5; if (.@r>=9) { bonus bShortAtkRate,10; if (.@r>=11) { autobonus "{ bonus bPAtk,15; }",1,7000,BF_WEAPON,"{ active_transform 1993,3000; }"; } } }
.@r = getrefine();
bonus bShortWeaponDamageReturn,5;
bonus bMRes,3;
if (.@r>=7) {
bonus bShortWeaponDamageReturn,5;
if (.@r>=9) {
bonus bShortAtkRate,10;
if (.@r>=11) {
autobonus "{ bonus bPAtk,15; }",1,7000,BF_WEAPON,"{ active_transform 1993,3000; }";
}
}
}