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ID #450170 Armor

Nebula Armor of Stamina [1]

Buy Price: N/A Sell Price: N/A
A armor that received the energy of stamina among the power of stars.
The physical defense and resilience will be increased.
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STA +1
MaxHP +10%
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For each 2 Refine Levels:
DEF +15
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Refine Level +9:
Increases Healing skills effectiveness by 10%.
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Refine Level +11:
MaxHP +15%
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[Bonus by Grade]
[Grade D]: DEF +5 and Healing skills effectiveness +2% per 2 Refine Levels, RES +1 per 4 Refine Levels.
[Grade C]: DEF +7 and Healing skills effectiveness +3% per 2 Refine Levels, RES +2 per 4 Refine Levels.
[Grade B]: MaxHP +1% per 3 Refine Levels, RES +3 per 4 Refine Levels.
[Grade A]: MaxHP +2% per 3 Refine Levels, RES +4 per 4 Refine Levels.
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Type: Armor
Defense: 175
Weight: 250
Armor Level: 2
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Requirement:
Base Level 240

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
2500
175

Requirements

2
240

Scripts

.@g = getenchantgrade(); .@r = getrefine(); bonus bSta,1; bonus bMaxHPrate,10; bonus bDef,15*(.@r/2); if (.@r>=9) { bonus bHealPower2,10; if (.@r>=11) { bonus bMaxHPrate,15; } } if (.@g >= ENCHANTGRADE_D) { bonus bDef,5*(.@r/2); bonus bHealPower2,2*(.@r/2); bonus bRes,(.@r/4); if (.@g >= ENCHANTGRADE_C) { bonus bDef,7*(.@r/2); bonus bHealPower2,3*(.@r/2); bonus bRes,2*(.@r/4); if (.@g >= ENCHANTGRADE_B) { bonus bMaxHPrate,(.@r/3); bonus bRes,3*(.@r/4); if (.@g >= ENCHANTGRADE_A) { bonus bMaxHPrate,2*(.@r/3); bonus bRes,4*(.@r/4); } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bSta,1;
bonus bMaxHPrate,10;
bonus bDef,15*(.@r/2);
if (.@r>=9) {
   bonus bHealPower2,10;
   if (.@r>=11) {
      bonus bMaxHPrate,15;
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bDef,5*(.@r/2);
   bonus bHealPower2,2*(.@r/2);
   bonus bRes,(.@r/4);
   if (.@g >= ENCHANTGRADE_C) {
      bonus bDef,7*(.@r/2);
      bonus bHealPower2,3*(.@r/2);
      bonus bRes,2*(.@r/4);
      if (.@g >= ENCHANTGRADE_B) {
         bonus bMaxHPrate,(.@r/3);
         bonus bRes,3*(.@r/4);
         if (.@g >= ENCHANTGRADE_A) {
            bonus bMaxHPrate,2*(.@r/3);
            bonus bRes,4*(.@r/4);
         }
      }
   }
}
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