ID #450071
Armor
Imperial Stalker Suit [1]
Buy Price: N/A
Sell Price: N/A
Noble Shadow Chaser Suit with the emblem of Rune-Midgards
_______________________
MATK +75
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Refine Level +9:
Increases Magical Damage with Fire element by 7%.
_______________________
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
ASPD +1
MATK +2%
Increases damage of Meteor Storm by 25%.
_______________________
Total Refine Level of Imperial Stalker Suit, Imperial Magic Manteau and Imperial Magic Boots is +27 or higher:
ASPD +1
MATK +3%
Increases damage of Meteor Storm by additional 25%.
_______________________
Type: Armor
Defense: 90
Weight: 0
Armor Level: 1
_______________________
Requirement:
Base Level 125
Shadow Chaser
_______________________
MATK +75
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Refine Level +9:
Increases Magical Damage with Fire element by 7%.
_______________________
When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
ASPD +1
MATK +2%
Increases damage of Meteor Storm by 25%.
_______________________
Total Refine Level of Imperial Stalker Suit, Imperial Magic Manteau and Imperial Magic Boots is +27 or higher:
ASPD +1
MATK +3%
Increases damage of Meteor Storm by additional 25%.
_______________________
Type: Armor
Defense: 90
Weight: 0
Armor Level: 1
_______________________
Requirement:
Base Level 125
Shadow Chaser
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Defense
90
Job Requirements
Rogue
Yes
Requirements
Armor Level
1
Min Level
125
Scripts
Script .@r = getrefine(); bonus bMatk,75; if (.@r>=7) bonus bAspdRate,5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_Fire,7;
.@r = getrefine(); bonus bMatk,75; if (.@r>=7) bonus bAspdRate,5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_Fire,7;