ID #4311
Card
Permeter Card
Buy Price: N/A
Sell Price: N/A
Decreases damage taken from Shadow and Undead elemental attacks by 15%.
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When equipped with Assaulter Card, Solider Card, Freezer Card and Heater Card:
STR +10
MaxHP +20%
Increases HP Recovery Rate by 50%.
Random chance to auto-cast Level 1 Weapon Perfection when dealing physical damage.
Random chance a defeated monster will drop Red Potion.
When equipped by Swordman classes:
Increases recovery amount gained from Red Potion, Yellow Potion and White Potion by 50%.
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When equipped with Archdam Card, Freezer Card and Heater Card:
INT +1
STR +1
DEF +2
Increases SP Recovery Rate by 10%.
Increases damage of Shield Chain and Sacrifice by 10%.
Decreases Variable Casting Time by 10%.
When equipped by Crusader classes:
Enchant Armor with Holy elemental.
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Type: Card
Compound on: Headgear
Weight: 1
_______________________
When equipped with Assaulter Card, Solider Card, Freezer Card and Heater Card:
STR +10
MaxHP +20%
Increases HP Recovery Rate by 50%.
Random chance to auto-cast Level 1 Weapon Perfection when dealing physical damage.
Random chance a defeated monster will drop Red Potion.
When equipped by Swordman classes:
Increases recovery amount gained from Red Potion, Yellow Potion and White Potion by 50%.
_______________________
When equipped with Archdam Card, Freezer Card and Heater Card:
INT +1
STR +1
DEF +2
Increases SP Recovery Rate by 10%.
Increases damage of Shield Chain and Sacrifice by 10%.
Decreases Variable Casting Time by 10%.
When equipped by Crusader classes:
Enchant Armor with Holy elemental.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
Monster Drops
Card Drops
Permeter
Rate: 0.5%
Available from boxes
NPCs where to find the item
Card Vendor Machine#pa08
comodo (148, 306)
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Card
Weight
10
Item Flags
Drop Effect
Yes
Scripts
Script bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15;
bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15;