ID #410256
Armor
Magic Star-LT [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Weight: 100
Slots: 1
Armor level: 2
Required level: 100
Weight: 100
Slots: 1
Armor level: 2
Required level: 100
Basic Information
Type
Armor
Weight
100
Requirements
Armor Level
2
Min Level
100
Scripts
Script .@a = (readparam(bStr)+readparam(bAgi)+readparam(bVit)+readparam(bInt)+readparam(bDex)+readparam(bLuk))/600; .@b = (readparam(bStr)+readparam(bAgi)+readparam(bVit)+readparam(bInt)+readparam(bDex)+readparam(bLuk))/160; bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Neutral,2*(readparam(bStr)/12); bonus2 bMagicAtkEle,Ele_Wind,2*(readparam(bAgi)/12); bonus2 bMagicAtkEle,Ele_Water,2*(readparam(bVit)/12); bonus2 bMagicAtkEle,Ele_Fire,2*(readparam(bInt)/12); bonus2 bMagicAtkEle,Ele_Earth,2*(readparam(bDex)/12); bonus2 bMagicAtkEle,Ele_Holy,2*(readparam(bLuk)/12); bonus bMatkRate,10*.@a; bonus bAspd,.@a; bonus bSpl,5*.@b; bonus bSMatk,5*.@b; hateffect(HAT_EF_Magic_Star_TW,true);
.@a = (readparam(bStr)+readparam(bAgi)+readparam(bVit)+readparam(bInt)+readparam(bDex)+readparam(bLuk))/600; .@b = (readparam(bStr)+readparam(bAgi)+readparam(bVit)+readparam(bInt)+readparam(bDex)+readparam(bLuk))/160; bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Neutral,2*(readparam(bStr)/12); bonus2 bMagicAtkEle,Ele_Wind,2*(readparam(bAgi)/12); bonus2 bMagicAtkEle,Ele_Water,2*(readparam(bVit)/12); bonus2 bMagicAtkEle,Ele_Fire,2*(readparam(bInt)/12); bonus2 bMagicAtkEle,Ele_Earth,2*(readparam(bDex)/12); bonus2 bMagicAtkEle,Ele_Holy,2*(readparam(bLuk)/12); bonus bMatkRate,10*.@a; bonus bAspd,.@a; bonus bSpl,5*.@b; bonus bSMatk,5*.@b; hateffect(HAT_EF_Magic_Star_TW,true);