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ID #400400 Armor

Baby Red Dragon Hat-LT [1]

Buy Price: N/A Sell Price: N/A
MaxHP +3000, MaxSP +200
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Base Level at least 200:
POW +3, P.ATK +2
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For each 2 Refine Levels:
Increases damage of Dragon Breath and Dragon Breath - Water by 10%.
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For each 3 Refine Levels:
Increases Ranged Physical Damage by 5%.
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Refine Level +7:
ASPD +1
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Refine Level +9:
MaxHP +15%
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Refine Level +11:
Decreases After Skill Delay by 10%.
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Refine Level +13:
Has a chance to transform into Red Ferus for 10 seconds when dealing Physical Damage.
During transformation:
Increases Ranged Physical Damage by additional 25%.
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[Bonus by Grade]
[Grade D]: P.ATK +5
[Grade C]: Refine Level +11: After Skill Delay -8%.
[Grade B]: Refine Level +13: Fixed Casting Time -0.5 seconds.
[Grade A]: Damage of Dragon Breath and Dragon Breath - Water +30%.
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Type: Headgear
Defense: 0
Position: Upper
Weight: 70
Armor Level: 2
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Requirement:
Base Level 190

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
700

Requirements

2
190

Scripts

.@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHP,3000; bonus bMaxSP,200; bonus2 bSkillAtk,"RK_DRAGONBREATH",10*(.@r/2); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10*(.@r/2); bonus bLongAtkRate,5*(.@r/3); if (BaseLevel>=200) { bonus bPow,3; bonus bPAtk,2; } if (.@r>=7) { bonus bAspd,1; if (.@r>=9) { bonus bMaxHPrate,15; if (.@r>=11) { bonus bDelayrate,-10; if (.@r>=13) { autobonus "{ bonus bLongAtkRate,25; }",20,10000,BF_WEAPON,"{ active_transform 1714,10000; }"; } } } } if (.@g >= ENCHANTGRADE_D) { bonus bPAtk,5; if (.@g >= ENCHANTGRADE_C) { if (.@r>=11) { bonus bDelayrate,-8; if (.@g >= ENCHANTGRADE_B) { if (.@r>=13) { bonus bFixedCast,-500; if (.@g >= ENCHANTGRADE_A) { bonus2 bSkillAtk,"RK_DRAGONBREATH",30; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",30; } } } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHP,3000;
bonus bMaxSP,200;
bonus2 bSkillAtk,"RK_DRAGONBREATH",10*(.@r/2);
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10*(.@r/2);
bonus bLongAtkRate,5*(.@r/3);
if (BaseLevel>=200) {
   bonus bPow,3;
   bonus bPAtk,2;
}
if (.@r>=7) {
   bonus bAspd,1;
   if (.@r>=9) {
       bonus bMaxHPrate,15;
       if (.@r>=11) {
           bonus bDelayrate,-10;
           if (.@r>=13) {
               autobonus "{ bonus bLongAtkRate,25; }",20,10000,BF_WEAPON,"{ active_transform 1714,10000; }";
           }
       }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bPAtk,5;
   if (.@g >= ENCHANTGRADE_C) {
       if (.@r>=11) {
           bonus bDelayrate,-8;
           if (.@g >= ENCHANTGRADE_B) {
               if (.@r>=13) {
                   bonus bFixedCast,-500;
                   if (.@g >= ENCHANTGRADE_A) {
                       bonus2 bSkillAtk,"RK_DRAGONBREATH",30;
                       bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",30;
                   }
               }
           }
       }
   }
}
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