0
Register now and get: 150.000 Zeny + Summer Hat Pack, Poring Cake Hat, Battle Manual Box, JOB Battle Manual Box, Bubble Gum Box
Offline
Back
ID #400118 Armor

Saint Crown [1]

Buy Price: N/A Sell Price: N/A
A crown designed for specific subjects.
A helmet designed to wrap around your head. It is said that a priest used it in the past.
_______________________
For each 2 Refine Levels:
ATK +20
MATK +20
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
ATK +15%
MATK +15%
_______________________
Refine Level +11:
Increases Magical Damage with every element by 10%.
Increases Physical Damage against enemies of every size by 10%.
_______________________
When equipped with Adorare Staff:
Increases Magical Damage with Holy element by 10%.

For each Refine Level of Adorare Staff:
Increases damage of Adoramus by 5%.
_______________________
When equipped with Poenitentia:
Increases Magical Damage with Holy element by 10%.

For each Refine Level of Poenitentia:
Increases damage of Judex by 10%.
_______________________
When equipped with Lucis Flail:
Increases Physical Damage against enemies of all sized enmies by 10%.

For each Refine Level of Lucis Flail:
Increases damage of Duple Light by 10%.
_______________________
Type: Headgear
Defense: 10
Position: Upper
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
Archbishop

Available from boxes

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
100
10

Job Requirements

Yes

Requirements

1
170

Item Flags

Yes

Scripts

.@r = getrefine(); bonus bMatk,20*(.@r/2); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus bMatkRate,15; bonus bAtkRate,15; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_All,10; bonus2 bAddSize,Size_All,10; }
.@r = getrefine();
bonus bMatk,20*(.@r/2);
bonus bBaseAtk,20*(.@r/2);
if (.@r>=7) {
   bonus bAspdRate,10;
   bonus bVariableCastrate,-10;
}
if (.@r>=9) {
   bonus bMatkRate,15;
   bonus bAtkRate,15;
}
if (.@r>=11) {
   bonus2 bMagicAtkEle,Ele_All,10;
   bonus2 bAddSize,Size_All,10;
}
We use technical cookies and browser storage to keep your session active, protect the site, and remember your preferences. Learn more in our Cookie Policy.