ID #400087
Armor
Potential to Inspire Adventure Cap [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 20
Weight: 200
Slots: 1
Armor level: 1
Required level: 100
Defense: 20
Weight: 200
Slots: 1
Armor level: 1
Required level: 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
200
Defense
20
Job Requirements
Novice
Yes
Super Novice
Yes
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bBaseAtk,10*.@r; bonus bMatk,10*.@r; bonus bMaxHP,1000*.@r; bonus2 bIgnoreDefClassRate,Class_Normal,5*(.@r/3); bonus2 bIgnoreMdefClassRate,Class_Normal,5*(.@r/3); if (.@r>=7) { bonus2 bAddRace,RC_All,7; bonus2 bMagicAddRace,RC_All,7; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,40; bonus2 bMagicAtkEle,Ele_Dark,40; } if (.@r>=11) { bonus5 bAutoSpell,"RK_STORMBLAST",1,20,BF_SHORT,1; bonus2 bSkillCooldown,"WZ_VERMILION",-4000; bonus2 bSkillCooldown,"WZ_STORMGUST",-5000; } if (.@r>=12) { skill "WL_RECOGNIZEDSPELL",1; skill "BS_MAXIMIZE",3; bonus bDelayrate,-20; }
.@r = getrefine();
bonus bBaseAtk,10*.@r;
bonus bMatk,10*.@r;
bonus bMaxHP,1000*.@r;
bonus2 bIgnoreDefClassRate,Class_Normal,5*(.@r/3);
bonus2 bIgnoreMdefClassRate,Class_Normal,5*(.@r/3);
if (.@r>=7) {
bonus2 bAddRace,RC_All,7;
bonus2 bMagicAddRace,RC_All,7;
}
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Fire,40;
bonus2 bMagicAtkEle,Ele_Dark,40;
}
if (.@r>=11) {
bonus5 bAutoSpell,"RK_STORMBLAST",1,20,BF_SHORT,1;
bonus2 bSkillCooldown,"WZ_VERMILION",-4000;
bonus2 bSkillCooldown,"WZ_STORMGUST",-5000;
}
if (.@r>=12) {
skill "WL_RECOGNIZEDSPELL",1;
skill "BS_MAXIMIZE",3;
bonus bDelayrate,-20;
}