ID #400052
Armor
Duel Dragon Hat [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 2
Weight: 500
Slots: 1
Armor level: 1
Required level: 130
Defense: 2
Weight: 500
Slots: 1
Armor level: 1
Required level: 130
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
500
Defense
2
Requirements
Armor Level
1
Min Level
130
Scripts
Script .@r = getrefine(); .@a = ((.@r >= 9) ? 50 : ((.@r >= 7) ? 30 : 15)); .@b = ((.@r >= 10) ? 150 : ((.@r >= 9) ? 50 : ((.@r >= 7) ? 30 : 15))); bonus2 bSubEle,Ele_Fire,10; bonus2 bAddDamageClass,20346,.@b; bonus2 bAddDamageClass,20347,.@b; bonus2 bAddDamageClass,20348,.@a; bonus2 bAddDamageClass,20349,.@a; bonus2 bAddDamageClass,20350,.@a; bonus2 bAddMagicDamageClass,20346,.@b; bonus2 bAddMagicDamageClass,20347,.@b; bonus2 bAddMagicDamageClass,20348,.@a; bonus2 bAddMagicDamageClass,20349,.@a; bonus2 bAddMagicDamageClass,20350,.@a; bonus2 bAddDefMonster,20346,.@a; bonus2 bAddDefMonster,20347,.@a; bonus2 bAddDefMonster,20348,.@a; bonus2 bAddDefMonster,20349,.@a; bonus2 bAddDefMonster,20350,.@a; if (.@r>=8) bonus2 bSubEle,Ele_Fire,15; if (.@r>=10) bonus bNoKnockback;
.@r = getrefine(); .@a = ((.@r >= 9) ? 50 : ((.@r >= 7) ? 30 : 15)); .@b = ((.@r >= 10) ? 150 : ((.@r >= 9) ? 50 : ((.@r >= 7) ? 30 : 15))); bonus2 bSubEle,Ele_Fire,10; bonus2 bAddDamageClass,20346,.@b; bonus2 bAddDamageClass,20347,.@b; bonus2 bAddDamageClass,20348,.@a; bonus2 bAddDamageClass,20349,.@a; bonus2 bAddDamageClass,20350,.@a; bonus2 bAddMagicDamageClass,20346,.@b; bonus2 bAddMagicDamageClass,20347,.@b; bonus2 bAddMagicDamageClass,20348,.@a; bonus2 bAddMagicDamageClass,20349,.@a; bonus2 bAddMagicDamageClass,20350,.@a; bonus2 bAddDefMonster,20346,.@a; bonus2 bAddDefMonster,20347,.@a; bonus2 bAddDefMonster,20348,.@a; bonus2 bAddDefMonster,20349,.@a; bonus2 bAddDefMonster,20350,.@a; if (.@r>=8) bonus2 bSubEle,Ele_Fire,15; if (.@r>=10) bonus bNoKnockback;