ID #32253
Armor
Cancer Ring
Buy Price: N/A
Sell Price: N/A
A ring imbued with the power of the Cancer, one of the constellations that orbit the ecliptic.
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VIT +5
MaxSP +100
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Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Physical Damage by 5%.
Decreases Variable Casting Time of Axe Boomerang by 1.5 seconds.
When defeating monsters, there is a random chance that 2carat Diamond and 3carat Diamond will be dropped.
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When equipped by Mechanic classes:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases Physical Damage by additional 5%.
Increases damage of Axe Tornado by 50%.
Increases damage of Axe Boomerang by 50%.
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When equipped by Mechanic classes:
When equipped with Zodiac:
Increases Physical Damage by additional 15%.
Decreases Variable Casting Time of Greed by 100%.
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This item can only be sold to NPCs and moved to storage.
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Type: Accessory
Defense: 0
Weight: 10
Armor Level: 1
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Requirement: None
_______________________
VIT +5
MaxSP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Physical Damage by 5%.
Decreases Variable Casting Time of Axe Boomerang by 1.5 seconds.
When defeating monsters, there is a random chance that 2carat Diamond and 3carat Diamond will be dropped.
_______________________
When equipped by Mechanic classes:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases Physical Damage by additional 5%.
Increases damage of Axe Tornado by 50%.
Increases damage of Axe Boomerang by 50%.
_______________________
When equipped by Mechanic classes:
When equipped with Zodiac:
Increases Physical Damage by additional 15%.
Decreases Variable Casting Time of Greed by 100%.
_______________________
This item can only be sold to NPCs and moved to storage.
_______________________
Type: Accessory
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement: None
Basic Information
Type
Armor
Weight
100
Requirements
Armor Level
1
Scripts
Script bonus bVit,5; bonus bAspdRate,5; bonus bMaxSP,100; bonus bAtkRate,5; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-1500; bonus2 bAddMonsterDropItem,731,30; bonus2 bAddMonsterDropItem,732,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bAspdRate,5; bonus bAtkRate,5; bonus2 bSkillAtk,"NC_AXETORNADO",50; bonus2 bSkillAtk,"NC_AXEBOOMERANG",50; }
bonus bVit,5;
bonus bAspdRate,5;
bonus bMaxSP,100;
bonus bAtkRate,5;
bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-1500;
bonus2 bAddMonsterDropItem,731,30;
bonus2 bAddMonsterDropItem,732,10;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
bonus bAspdRate,5;
bonus bAtkRate,5;
bonus2 bSkillAtk,"NC_AXETORNADO",50;
bonus2 bSkillAtk,"NC_AXEBOOMERANG",50;
}