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ID #313946 Card

Dimension World Crystal (Earth)

Buy Price: N/A Sell Price: N/A
Increases Damage against monsters in Devoured Geffenia by 5%.
Increases Damage against monsters of Wind and Earth element by 12%.
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[Bonus by Equipment's Grade]
[Grade D]: Damage against monsters of Wind and Earth element +2%.
[Grade C]: Damage against monsters of Wind and Earth element +2%.
[Grade B]: Damage against monsters of Wind and Earth element +4%.
[Grade A]: Damage against monsters of Wind and Earth element +5%.

Basic Information

Card

Scripts

.@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Earth,12; bonus2 bAddEle,Ele_Earth,12; bonus2 bMagicAddEle,Ele_Wind,12; bonus2 bAddEle,Ele_Wind,12; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Earth,2; bonus2 bAddEle,Ele_Earth,2; bonus2 bMagicAddEle,Ele_Wind,2; bonus2 bAddEle,Ele_Wind,2; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Earth,2; bonus2 bAddEle,Ele_Earth,2; bonus2 bMagicAddEle,Ele_Wind,2; bonus2 bAddEle,Ele_Wind,2; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Earth,4; bonus2 bAddEle,Ele_Earth,4; bonus2 bMagicAddEle,Ele_Wind,4; bonus2 bAddEle,Ele_Wind,4; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Earth,5; bonus2 bAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Wind,5; bonus2 bAddEle,Ele_Wind,5; } } } }
.@g = getenchantgrade();
bonus2 bMagicAddEle,Ele_Earth,12;
bonus2 bAddEle,Ele_Earth,12;
bonus2 bMagicAddEle,Ele_Wind,12;
bonus2 bAddEle,Ele_Wind,12;
if (.@g>=ENCHANTGRADE_D) {
   bonus2 bMagicAddEle,Ele_Earth,2;
   bonus2 bAddEle,Ele_Earth,2;
   bonus2 bMagicAddEle,Ele_Wind,2;
   bonus2 bAddEle,Ele_Wind,2;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bMagicAddEle,Ele_Earth,2;
      bonus2 bAddEle,Ele_Earth,2;
      bonus2 bMagicAddEle,Ele_Wind,2;
      bonus2 bAddEle,Ele_Wind,2;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAddEle,Ele_Earth,4;
         bonus2 bAddEle,Ele_Earth,4;
         bonus2 bMagicAddEle,Ele_Wind,4;
         bonus2 bAddEle,Ele_Wind,4;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bMagicAddEle,Ele_Earth,5;
            bonus2 bAddEle,Ele_Earth,5;
            bonus2 bMagicAddEle,Ele_Wind,5;
            bonus2 bAddEle,Ele_Wind,5;
         }
      }
   }
}
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