ID #313944
Card
Dimension World Crystal (Flame)
Buy Price: N/A
Sell Price: N/A
Increases Damage against monsters in Devoured Geffenia by 5%.
Increases Damage against monsters of Fire and Shadow element by 12%.
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[Bonus by Equipment's Grade]
[Grade D]: Damage against monsters of Fire and Shadow element +2%.
[Grade C]: Damage against monsters of Fire and Shadow element +2%.
[Grade B]: Damage against monsters of Fire and Shadow element +4%.
[Grade A]: Damage against monsters of Fire and Shadow element +5%.
Increases Damage against monsters of Fire and Shadow element by 12%.
_______________________
[Bonus by Equipment's Grade]
[Grade D]: Damage against monsters of Fire and Shadow element +2%.
[Grade C]: Damage against monsters of Fire and Shadow element +2%.
[Grade B]: Damage against monsters of Fire and Shadow element +4%.
[Grade A]: Damage against monsters of Fire and Shadow element +5%.
Basic Information
Type
Card
Scripts
Script .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Dark,12; bonus2 bAddEle,Ele_Dark,12; bonus2 bMagicAddEle,Ele_Fire,12; bonus2 bAddEle,Ele_Fire,12; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Dark,2; bonus2 bAddEle,Ele_Dark,2; bonus2 bMagicAddEle,Ele_Fire,2; bonus2 bAddEle,Ele_Fire,2; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Dark,2; bonus2 bAddEle,Ele_Dark,2; bonus2 bMagicAddEle,Ele_Fire,2; bonus2 bAddEle,Ele_Fire,2; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Dark,4; bonus2 bAddEle,Ele_Dark,4; bonus2 bMagicAddEle,Ele_Fire,4; bonus2 bAddEle,Ele_Fire,4; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Dark,5; bonus2 bAddEle,Ele_Dark,5; bonus2 bMagicAddEle,Ele_Fire,5; bonus2 bAddEle,Ele_Fire,5; } } } }
.@g = getenchantgrade();
bonus2 bMagicAddEle,Ele_Dark,12;
bonus2 bAddEle,Ele_Dark,12;
bonus2 bMagicAddEle,Ele_Fire,12;
bonus2 bAddEle,Ele_Fire,12;
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAddEle,Ele_Dark,2;
bonus2 bAddEle,Ele_Dark,2;
bonus2 bMagicAddEle,Ele_Fire,2;
bonus2 bAddEle,Ele_Fire,2;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bMagicAddEle,Ele_Dark,2;
bonus2 bAddEle,Ele_Dark,2;
bonus2 bMagicAddEle,Ele_Fire,2;
bonus2 bAddEle,Ele_Fire,2;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAddEle,Ele_Dark,4;
bonus2 bAddEle,Ele_Dark,4;
bonus2 bMagicAddEle,Ele_Fire,4;
bonus2 bAddEle,Ele_Fire,4;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAddEle,Ele_Dark,5;
bonus2 bAddEle,Ele_Dark,5;
bonus2 bMagicAddEle,Ele_Fire,5;
bonus2 bAddEle,Ele_Fire,5;
}
}
}
}