ID #313871
Card
Frontier Crystal (Immortal) 4Lv
Buy Price: N/A
Sell Price: N/A
Increases Damage against monsters of Dragon and Undead race by 7%.
_______________________
[Bonus by Equipment's Grade]
[Grade D]: Damage against monsters of Dragon and Undead race +1%.
[Grade C]: Damage against monsters of Dragon and Undead race +1%.
[Grade B]: Damage against monsters of Dragon and Undead race +2%.
[Grade A]: Damage against monsters of Dragon and Undead race +2%.
_______________________
[Bonus by Equipment's Grade]
[Grade D]: Damage against monsters of Dragon and Undead race +1%.
[Grade C]: Damage against monsters of Dragon and Undead race +1%.
[Grade B]: Damage against monsters of Dragon and Undead race +2%.
[Grade A]: Damage against monsters of Dragon and Undead race +2%.
Basic Information
Type
Card
Scripts
Script .@g = getenchantgrade(); bonus2 bAddRace,RC_Undead,7; bonus2 bMagicAddRace,RC_Undead,7; bonus2 bAddRace,RC_Dragon,7; bonus2 bMagicAddRace,RC_Dragon,7; if (.@g>=ENCHANTGRADE_D) { bonus2 bAddRace,RC_Undead,1; bonus2 bMagicAddRace,RC_Undead,1; bonus2 bAddRace,RC_Dragon,1; bonus2 bMagicAddRace,RC_Dragon,1; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddRace,RC_Undead,1; bonus2 bMagicAddRace,RC_Undead,1; bonus2 bAddRace,RC_Dragon,1; bonus2 bMagicAddRace,RC_Dragon,1; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_Undead,2; bonus2 bMagicAddRace,RC_Undead,2; bonus2 bAddRace,RC_Dragon,2; bonus2 bMagicAddRace,RC_Dragon,2; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddRace,RC_Undead,2; bonus2 bMagicAddRace,RC_Undead,2; bonus2 bAddRace,RC_Dragon,2; bonus2 bMagicAddRace,RC_Dragon,2; } } } }
.@g = getenchantgrade();
bonus2 bAddRace,RC_Undead,7;
bonus2 bMagicAddRace,RC_Undead,7;
bonus2 bAddRace,RC_Dragon,7;
bonus2 bMagicAddRace,RC_Dragon,7;
if (.@g>=ENCHANTGRADE_D) {
bonus2 bAddRace,RC_Undead,1;
bonus2 bMagicAddRace,RC_Undead,1;
bonus2 bAddRace,RC_Dragon,1;
bonus2 bMagicAddRace,RC_Dragon,1;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddRace,RC_Undead,1;
bonus2 bMagicAddRace,RC_Undead,1;
bonus2 bAddRace,RC_Dragon,1;
bonus2 bMagicAddRace,RC_Dragon,1;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddRace,RC_Undead,2;
bonus2 bMagicAddRace,RC_Undead,2;
bonus2 bAddRace,RC_Dragon,2;
bonus2 bMagicAddRace,RC_Dragon,2;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddRace,RC_Undead,2;
bonus2 bMagicAddRace,RC_Undead,2;
bonus2 bAddRace,RC_Dragon,2;
bonus2 bMagicAddRace,RC_Dragon,2;
}
}
}
}