ID #313867
Card
Frontier Crystal (Good and Evil) 5Lv
Buy Price: N/A
Sell Price: N/A
Increases Damage against monsters of Angel and Demon race by 10%.
_______________________
[Bonus by Equipment's Grade]
[Grade D]: Damage against monsters of Angel and Demon race +1%.
[Grade C]: Damage against monsters of Angel and Demon race +1%.
[Grade B]: Damage against monsters of Angel and Demon race +2%.
[Grade A]: Damage against monsters of Angel and Demon race +4%.
_______________________
[Bonus by Equipment's Grade]
[Grade D]: Damage against monsters of Angel and Demon race +1%.
[Grade C]: Damage against monsters of Angel and Demon race +1%.
[Grade B]: Damage against monsters of Angel and Demon race +2%.
[Grade A]: Damage against monsters of Angel and Demon race +4%.
Basic Information
Type
Card
Scripts
Script .@g = getenchantgrade(); bonus2 bAddRace,RC_Angel,10; bonus2 bMagicAddRace,RC_Angel,10; bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bAddRace,RC_Angel,1; bonus2 bMagicAddRace,RC_Angel,1; bonus2 bAddRace,RC_Demon,1; bonus2 bMagicAddRace,RC_Demon,1; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddRace,RC_Angel,1; bonus2 bMagicAddRace,RC_Angel,1; bonus2 bAddRace,RC_Demon,1; bonus2 bMagicAddRace,RC_Demon,1; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_Angel,2; bonus2 bMagicAddRace,RC_Angel,2; bonus2 bAddRace,RC_Demon,2; bonus2 bMagicAddRace,RC_Demon,2; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddRace,RC_Angel,4; bonus2 bMagicAddRace,RC_Angel,4; bonus2 bAddRace,RC_Demon,4; bonus2 bMagicAddRace,RC_Demon,4; } } } }
.@g = getenchantgrade();
bonus2 bAddRace,RC_Angel,10;
bonus2 bMagicAddRace,RC_Angel,10;
bonus2 bAddRace,RC_Demon,10;
bonus2 bMagicAddRace,RC_Demon,10;
if (.@g>=ENCHANTGRADE_D) {
bonus2 bAddRace,RC_Angel,1;
bonus2 bMagicAddRace,RC_Angel,1;
bonus2 bAddRace,RC_Demon,1;
bonus2 bMagicAddRace,RC_Demon,1;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddRace,RC_Angel,1;
bonus2 bMagicAddRace,RC_Angel,1;
bonus2 bAddRace,RC_Demon,1;
bonus2 bMagicAddRace,RC_Demon,1;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddRace,RC_Angel,2;
bonus2 bMagicAddRace,RC_Angel,2;
bonus2 bAddRace,RC_Demon,2;
bonus2 bMagicAddRace,RC_Demon,2;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddRace,RC_Angel,4;
bonus2 bMagicAddRace,RC_Angel,4;
bonus2 bAddRace,RC_Demon,4;
bonus2 bMagicAddRace,RC_Demon,4;
}
}
}
}