ID #313088
Card
Forest Magic Orb (Spell)
Buy Price: N/A
Sell Price: N/A
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by 3%.
_______________________
[Bonus by Equipment's Grade]
[Grade D]: Magical Damage with every element +3%, MaxSP +2%.
[Grade C]: Magical Damage with every element +3%, MaxSP +3%.
[Grade B]: Magical Damage with every element +5%, MaxSP +4%.
[Grade A]: Magical Damage with every element +5%, MaxSP +5%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by 3%.
_______________________
[Bonus by Equipment's Grade]
[Grade D]: Magical Damage with every element +3%, MaxSP +2%.
[Grade C]: Magical Damage with every element +3%, MaxSP +3%.
[Grade B]: Magical Damage with every element +5%, MaxSP +4%.
[Grade A]: Magical Damage with every element +5%, MaxSP +5%.
Basic Information
Type
Card
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus2 bMagicAtkEle,Ele_All,3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,3; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,3; } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,3; bonus bMaxSPrate,2; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_All,3; bonus bMaxSPrate,3; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_All,5; bonus bMaxSPrate,4; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAtkEle,Ele_All,5; bonus bMaxSPrate,5; } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bMagicAtkEle,Ele_All,3;
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_All,3;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_All,3;
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAtkEle,Ele_All,3;
bonus bMaxSPrate,2;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_All,3;
bonus bMaxSPrate,3;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_All,5;
bonus bMaxSPrate,4;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAtkEle,Ele_All,5;
bonus bMaxSPrate,5;
}
}
}
}