ID #28955
Armor
Fotia Shield [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 120
Weight: 1000
Slots: 1
Armor level: 1
Required level: 90
Defense: 120
Weight: 1000
Slots: 1
Armor level: 1
Required level: 90
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
1000
Defense
120
Requirements
Armor Level
1
Min Level
90
Scripts
Script .@r = getrefine(); bonus bUnbreakableShield; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; if (.@r>=6) { bonus2 bSubEle,Ele_Fire,15; bonus2 bAddEle,Ele_Fire,10; bonus2 bMagicAddEle,Ele_Fire,10; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; }
.@r = getrefine();
bonus bUnbreakableShield;
bonus bMdef,5;
bonus2 bSubEle,Ele_Fire,10;
bonus2 bAddEle,Ele_Fire,5;
bonus2 bMagicAddEle,Ele_Fire,5;
if (.@r>=6) {
bonus2 bSubEle,Ele_Fire,15;
bonus2 bAddEle,Ele_Fire,10;
bonus2 bMagicAddEle,Ele_Fire,10;
}
if (.@r>=8) {
if (readparam(bStr)>=90)
bonus bBaseAtk,50;
if (readparam(bAgi)>=90)
bonus bAspdRate,5;
if (readparam(bInt)>=90)
bonus bMatk,30;
if (readparam(bVit)>=90)
bonus bAddItemHealRate,10;
if (readparam(bDex)>=90)
bonus bVariableCastrate,-5;
if (readparam(bLuk)>=90)
bonus bCritAtkRate,5;
}