ID #28927
Armor
King's Guard [1]
Buy Price: N/A
Sell Price: N/A
Only guardians of the king are allowed to equip this shield.
It is said, this shield will reject its wielder if he has no strong will and power.
_______________________
MDEF +10
_______________________
Refine Level +7:
Increases Damage against monsters of Undead race by 15%.
Increases Damage against Shadow elemental by 15%.
_______________________
Refine Level +9:
Increases Damage against monsters of Undead race by additional 15%.
Increases Damage against Shadow elemental by additional 15%.
_______________________
When equipped with Save the King:
For each Refine Level of King's Guard:
Increases damage of Grand Cross, Bash and Holy Cross by 20%.
_______________________
Type: Shield
Defense: 150
Weight: 250
Armor Level: 1
_______________________
Requirement:
Base Level 130
Royal Guard
It is said, this shield will reject its wielder if he has no strong will and power.
_______________________
MDEF +10
_______________________
Refine Level +7:
Increases Damage against monsters of Undead race by 15%.
Increases Damage against Shadow elemental by 15%.
_______________________
Refine Level +9:
Increases Damage against monsters of Undead race by additional 15%.
Increases Damage against Shadow elemental by additional 15%.
_______________________
When equipped with Save the King:
For each Refine Level of King's Guard:
Increases damage of Grand Cross, Bash and Holy Cross by 20%.
_______________________
Type: Shield
Defense: 150
Weight: 250
Armor Level: 1
_______________________
Requirement:
Base Level 130
Royal Guard
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
2500
Defense
150
Job Requirements
Crusader
Yes
Requirements
Armor Level
1
Min Level
130
Scripts
Script .@r = getrefine(); .@per = (.@r>=9?30:(.@r>=7?15:0)); bonus bMdef,10; bonus2 bAddRace,RC_Undead,.@per; bonus2 bAddEle,Ele_Dark,.@per; bonus2 bMagicAddRace,RC_Undead,.@per; bonus2 bMagicAddEle,Ele_Dark,.@per;
.@r = getrefine(); .@per = (.@r>=9?30:(.@r>=7?15:0)); bonus bMdef,10; bonus2 bAddRace,RC_Undead,.@per; bonus2 bAddEle,Ele_Dark,.@per; bonus2 bMagicAddRace,RC_Undead,.@per; bonus2 bMagicAddEle,Ele_Dark,.@per;