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ID #28762 Weapon

Illusion Bazerald [2]

Buy Price: N/A Sell Price: N/A
A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions.
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INT +5
MATK +170
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For each 2 Refine Levels:
MATK +1%
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Refine Level +7:
Increases Magical Damage with Fire element by 10%.
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Refine Level +9:
Increases damage of Fire Bolt by 40%.
Increases damage of Fire Ball by 40%.
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Refine Level +11:
Increases damage of Meteor Storm by 30%.
Increases damage of Crimson Rock by 30%.
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When equipped with Fancy Flower:
MATK +50
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Refine Level of Illusion Bazerald and Fancy Flower each is +7 or higher:
Decreases Variable Casting Time by 10%.
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Total Refine Level of entire set at least +18:
Increases Magical Damage against monsters of Small and Medium size by 15%.
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Total Refine Level of entire set at least +22:
Random chance to increase MATK +50 and Magical Damage with Fire element by 20% for 10 sec when dealing magical attacks.
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Type: Dagger
Attack: 120
Weight: 50
Element: Fire
Weapon Level: 4
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Requirement:
Base Level 120
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Weapon
500
1

Job Requirements

Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes

Requirements

4
120

Scripts

bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } }
bonus bAtkEle,Ele_Fire;
bonus bInt,5;
.@r = getrefine();
bonus bMatkRate,(.@r/2);
if (.@r >= 7) {
   bonus2 bMagicAtkEle,Ele_Fire,10;
   if (.@r >= 9) {
      bonus2 bSkillAtk,"MG_FIREBOLT",40;
      bonus2 bSkillAtk,"MG_FIREBALL",40;
      if (.@r >= 11) {
         bonus2 bSkillAtk,"WZ_METEOR",30;
         bonus2 bSkillAtk,"WL_CRIMSONROCK",30;
      }
   }
}
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