ID #28755
Weapon
Kuroiro-OS [2]
Buy Price: N/A
Sell Price: N/A
Dagger with black blade encrusted to transparent white beads.
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MATK +150
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Increases Damage against Shadow and Undead elemental by 5%.
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Refine Level +7:
Increases Damage against Shadow and Undead elemental by additional 10%.
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Refine Level +9:
Increases damage of Kunai Splash by 20%.
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Refine Level +11:
Increases Damage against monsters of Demon and Undead race by 10%.
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Type: Dagger
Attack: 150
Weight: 90
Weapon Level: 4
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Requirement:
Base Level 130
Kagerou and Oboro
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MATK +150
_______________________
Increases Damage against Shadow and Undead elemental by 5%.
_______________________
Refine Level +7:
Increases Damage against Shadow and Undead elemental by additional 10%.
_______________________
Refine Level +9:
Increases damage of Kunai Splash by 20%.
_______________________
Refine Level +11:
Increases Damage against monsters of Demon and Undead race by 10%.
_______________________
Type: Dagger
Attack: 150
Weight: 90
Weapon Level: 4
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Requirement:
Base Level 130
Kagerou and Oboro
Available from boxes
Equipment Reform
Available through the reform system OS_Weapon_Reform
- Weapon Upgrade Stone(Lower) × 70
- Mysterious Component × 200
- Cor Core × 40
Available through the reform system R_Ep17_Box
- Imperfect Rune × 10
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
900
Range
1
Acquisition method
Equipment reform
Job Requirements
Ninja
Yes
Requirements
Weapon Level
4
Min Level
130
Scripts
Script .@r = getrefine(); .@dmg = 5; if (.@r >= 7) { .@dmg += 10; if (.@r >= 9) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; if (.@r >= 11) { bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; } } } bonus2 bAddEle,Ele_Undead,.@dmg; bonus2 bMagicAddEle,Ele_Undead,.@dmg; bonus2 bAddEle,Ele_Dark,.@dmg; bonus2 bMagicAddEle,Ele_Dark,.@dmg;
.@r = getrefine();
.@dmg = 5;
if (.@r >= 7) {
.@dmg += 10;
if (.@r >= 9) {
bonus2 bSkillAtk,"KO_HAPPOKUNAI",20;
if (.@r >= 11) {
bonus2 bAddRace,RC_Demon,10;
bonus2 bMagicAddRace,RC_Demon,10;
bonus2 bAddRace,RC_Undead,10;
bonus2 bMagicAddRace,RC_Undead,10;
}
}
}
bonus2 bAddEle,Ele_Undead,.@dmg;
bonus2 bMagicAddEle,Ele_Undead,.@dmg;
bonus2 bAddEle,Ele_Dark,.@dmg;
bonus2 bMagicAddEle,Ele_Dark,.@dmg;