Crimson Dagger [2]
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Increases ATK by (Refine*Refine)
up to +15 Refine Level.
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Increases MATK by (Refine*Refine)/2
up to +15 Refine Level.
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For each 10 Base Level above 70:
ATK +5
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Type: Dagger
Attack: 55
Weight: 55
Weapon Level: 3
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Requirement:
Base Level 70
Novice, Swordsman, Magician, Archer, Merchant, Thief, Ninja and Soul Linker
Monster Drops
Normal Drops
Desert Wolf
Rate: 25%
Pasana
Rate: 25%
Mysteltainn
Rate: 25%
Ogretooth
Rate: 25%
Skeleton General
Rate: 25%
Sleeper
Rate: 25%
Porcellio
Rate: 25%
Siorava
Rate: 25%
Elusive Sleeper
Rate: 100%
Swift Sleeper
Rate: 100%
Skeleton General Ringlea
Rate: 100%
Furious Skeleton General
Rate: 100%
Solid Porcellio
Rate: 100%
Swift Pasana
Rate: 100%
Equipment Slots
Basic Information
Job Requirements
Requirements
Scripts
Script .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);
.@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);