ID #28635
Weapon
Safety Manual [2]
Buy Price: N/A
Sell Price: N/A
I feel safe just by holding abook full of know-how to
prevent for various industrial and natural disasters.
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ATK +10%
Critical +3
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Refine Level +7:
ATK +40
Increases Attack Speed (decreases After Attack Delay by 10%).
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Refine Level +9:
Increases Critical Damage by 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases After Skill Delay by 20%.
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Type: Book
Attack: 200
Weight: 70
Weapon Level: 4
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Requirement:
Base Level 170
Star Emperor
prevent for various industrial and natural disasters.
_______________________
ATK +10%
Critical +3
_______________________
Refine Level +7:
ATK +40
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Refine Level +9:
Increases Critical Damage by 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Skill Delay by 20%.
_______________________
Type: Book
Attack: 200
Weight: 70
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Star Emperor
Available from boxes
Equipment Reform
Available through the reform system Amp_Blueprint10
- Weapon Upgrade Stone(High) × 100
- Mjolnir's Energy × 100
- Mjolnir's Treasure × 50
- Shadowdecon × 150
- Dynite × 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
700
Range
1
Acquisition method
Equipment reform
Requirements
Weapon Level
4
Min Level
170
Scripts
Script .@r = getrefine(); bonus bCritical,3; bonus bAtkRate,10; if (.@r>=7) { bonus bAspdRate,10; bonus bBaseAtk,40; } if (.@r>=9) { autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; bonus bCritAtkRate,15; } if (.@r>=11) { bonus bCritAtkRate,15; bonus bDelayrate,-20; }
.@r = getrefine();
bonus bCritical,3;
bonus bAtkRate,10;
if (.@r>=7) {
bonus bAspdRate,10;
bonus bBaseAtk,40;
}
if (.@r>=9) {
autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;
bonus bCritAtkRate,15;
}
if (.@r>=11) {
bonus bCritAtkRate,15;
bonus bDelayrate,-20;
}