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ID #28244 Weapon

Illusion Gate Keeper DD [2]

Buy Price: N/A Sell Price: N/A
The original Gatekeeper's barrel is made of Oridecon.
Considerable durability and reliability is enough to bounce the flying bullets.
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Deals Splash Damage.
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DEX +1
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For each 2 Refine Levels:
Increases Ranged Physical Damage by 5%.
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 15%).
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Refine Level +9:
Increases Ranged Physical Damage by additional 5%.
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Refine Level +11:
When dealing long Ranged Physical Damage, has a chance to auto-cast Spread Attack Level 6.
(If user has higher Level, that Level will be auto-cast instead).
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When equipped with
Illusion Hot-blooed Headband:
ATK +10%
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Refine Level of Illusion Hot-blooed Headband and Illusion Gate Keeper-DD each is +7 or higher:
ASPD +2
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Total Refine Level of entire set at least +18:
Increases Ranged Physical Damage by additional 10%.
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Total Refine Level of entire set at least +22:
Increases damage of Spread Attack damage by 30%.
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Type: Shotgun
Attack: 240
Weight: 130
Weapon Level: 4
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Requirement:
Base Level 120
Rebellion

Basic Information

Weapon
1300
9

Job Requirements

Yes

Requirements

4
120

Scripts

.@r = getrefine(); bonus bDex,1; bonus bSplashRange,1; .@val = 5*(.@r/2); if (.@r >= 7) { bonus bAspdRate,15; if (.@r >= 9) { .@val += 5; if (.@r >= 11) { bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; } } } bonus bLongAtkRate,.@val;
.@r = getrefine();
bonus bDex,1;
bonus bSplashRange,1;
.@val = 5*(.@r/2);
if (.@r >= 7) {
   bonus bAspdRate,15;
   if (.@r >= 9) {
      .@val += 5;
      if (.@r >= 11) {
         bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1;
      }
   }
}
bonus bLongAtkRate,.@val;
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