ID #28218
Weapon
Trial Rebel's Shotgun [1]
Buy Price: N/A
Sell Price: N/A
A special shotgun modified for novice rebel.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
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HIT -15
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Deals Splash Damage.
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Increases damage of Shattering Storm by 20%.
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For each Base Level:
ATK +6 (Upto BaseLv 160).
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Refine Level +7:
For each Level of Dust:
Increases Ranged Physical Damage by 1%.
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When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2,
MaxHP and MaxSP +10%
For each 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%.
(up to Base VIT 100)
For each 10 Base AGI:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
For each 10 Base DEX:
HIT +3
(up to Base DEX 100)
For each 10 Base LUK:
Critical +3
(up to Base LUK 100)
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Type: Shotgun
Attack: 180
Weight: 0
Weapon Level: 3
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Requirement:
Base Level 100
Rebellion
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
HIT -15
_______________________
Deals Splash Damage.
_______________________
Increases damage of Shattering Storm by 20%.
_______________________
For each Base Level:
ATK +6 (Upto BaseLv 160).
_______________________
Refine Level +7:
For each Level of Dust:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2,
MaxHP and MaxSP +10%
For each 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%.
(up to Base VIT 100)
For each 10 Base AGI:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
For each 10 Base DEX:
HIT +3
(up to Base DEX 100)
For each 10 Base LUK:
Critical +3
(up to Base LUK 100)
_______________________
Type: Shotgun
Attack: 180
Weight: 0
Weapon Level: 3
_______________________
Requirement:
Base Level 100
Rebellion
Available from boxes
Basic Information
Type
Weapon
Range
9
Job Requirements
Gunslinger
Yes
Requirements
Weapon Level
3
Min Level
100
Scripts
Script bonus bSplashRange,1; bonus bHit,-15; bonus2 bSkillAtk,"RL_S_STORM",20; bonus bBaseAtk,((min(BaseLevel,160)/10)*6); if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_DUST"); }
bonus bSplashRange,1;
bonus bHit,-15;
bonus2 bSkillAtk,"RL_S_STORM",20;
bonus bBaseAtk,((min(BaseLevel,160)/10)*6);
if (getrefine()>6) {
bonus bLongAtkRate,getskilllv("GS_DUST");
}