ID #28137
Weapon
Sealed Avenger [2]
Buy Price: N/A
Sell Price: N/A
A Two-Handed Axe that is said to have been ground for a vengeance by a master blacksmith.
It is said that even the ability has changed due to excessive sealing.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Power Swing by 10%.
_______________________
Refine Level +7:
Decreases Axe Tornado skill cooldown by 1 second.
_______________________
Refine Level +9:
Increases Physical Damage against enemies of all size enemies by 15%.
_______________________
Type: Two-Handed Axe
Attack: 270
Weight: 0
Weapon Level: 4
_______________________
Requirement:
Base Level 99
Mechanic
It is said that even the ability has changed due to excessive sealing.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Power Swing by 10%.
_______________________
Refine Level +7:
Decreases Axe Tornado skill cooldown by 1 second.
_______________________
Refine Level +9:
Increases Physical Damage against enemies of all size enemies by 15%.
_______________________
Type: Two-Handed Axe
Attack: 270
Weight: 0
Weapon Level: 4
_______________________
Requirement:
Base Level 99
Mechanic
Basic Information
Type
Weapon
Range
1
Job Requirements
Blacksmith
Yes
Requirements
Weapon Level
4
Min Level
99
Scripts
Script .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"NC_POWERSWING",10*(.@r/3); if (.@r>=7) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; } if (.@r>=9) { bonus2 bAddSize,Size_All,15; }
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"NC_POWERSWING",10*(.@r/3);
if (.@r>=7) {
bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;
}
if (.@r>=9) {
bonus2 bAddSize,Size_All,15;
}