ID #26155
Weapon
Meowmeow Foxtail [2]
Buy Price: N/A
Sell Price: N/A
Mysterious puppy grass where you hear a nipple every time you shake.
It resonates with Ancient Hero's Boots.
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MATK +300
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For each 2 Refine Levels:
ATK +10
MATK +10
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For each 3 Refine Levels:
ATK +2%
MATK +2%
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Refine Level +7:
Increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%).
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Refine Level +11:
Increases damage of Picky Peck and Catnip Meteor by 20%.
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When equipped with Ancient Hero's Boots:
Random chance to increase LUK by 20, ATK and MATK by 15% for 7 sec when dealing physical or magical damage.
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Type: One-Handed Staff
Attack: 300
Weight: 110
Weapon Level: 4
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Requirement:
Base Level 100
Summoner (Doram)
It resonates with Ancient Hero's Boots.
_______________________
MATK +300
_______________________
For each 2 Refine Levels:
ATK +10
MATK +10
_______________________
For each 3 Refine Levels:
ATK +2%
MATK +2%
_______________________
Refine Level +7:
Increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Refine Level +11:
Increases damage of Picky Peck and Catnip Meteor by 20%.
_______________________
When equipped with Ancient Hero's Boots:
Random chance to increase LUK by 20, ATK and MATK by 15% for 7 sec when dealing physical or magical damage.
_______________________
Type: One-Handed Staff
Attack: 300
Weight: 110
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Summoner (Doram)
Available from boxes
Equipment Reform
Available through the reform system Hero_Equipment_Cube
Available through the reform system Hero_Up_Cube_11
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1100
Range
1
Acquisition method
Equipment reform
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus bAtkRate,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; if (.@r >= 9) { bonus bVariableCastrate,-10; bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillAtk,"SU_CN_METEOR",20; } } }
.@r = getrefine();
bonus bMatk,10*(.@r/2);
bonus bBaseAtk,10*(.@r/2);
bonus bAtkRate,2*(.@r/3);
bonus bMatkRate,2*(.@r/3);
if (.@r >= 7) {
bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15;
bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;
if (.@r >= 9) {
bonus bVariableCastrate,-10;
bonus bAspdRate,10;
if (.@r >= 11) {
bonus2 bSkillAtk,"SU_PICKYPECK",20;
bonus2 bSkillAtk,"SU_CN_METEOR",20;
}
}
}