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ID #26140 Weapon

Witch's Broom [2]

Buy Price: N/A Sell Price: N/A
The broom that the witch used looks like a regular broom, but you can feel the magic in a subtle way.
However, it seems that ordinary people cannot ride and fly it.
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Indestructible in battle
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MATK +180
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Increases Magical Damage against monsters of Formless race by 10%.
Random chance to auto-cast Level 1 Quagmire when receiving damage.
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Refine Level +7:
MATK +35
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases Magical Damage against monsters of Formless race by additional 10%.
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Refine Level +11:
Decreases After Skill Delay by 10%.
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[Bonus by Grade]
[Grade D]: S.MATK +2
[Grade C]: SPL +3, S.MATK +1
[Grade B]: Variable Casting Time -5%.
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Type: One-Handed Staff
Attack: 117
Weight: 30
Weapon Level: 5
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Requirement:
Base Level 210
Magician and Soul Linker classes

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Weapon
300
1

Job Requirements

Yes
Yes
Yes
Yes

Requirements

5
210

Scripts

.@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAddRace,RC_Formless,10; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,10; if (.@r>=7) { bonus bVariableCastrate,-10; bonus bMatk,35; if (.@r>=9) { bonus2 bMagicAddRace,RC_Formless,10; if (.@r>=11) { bonus bDelayrate,-10; } } } if (.@g >= ENCHANTGRADE_D) { bonus bSMatk,2; if (.@g >= ENCHANTGRADE_C) { bonus bSMatk,1; bonus bSpl,3; if (.@g >= ENCHANTGRADE_B) { bonus bVariableCastrate,-5; } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bMagicAddRace,RC_Formless,10;
bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,10;
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   bonus bMatk,35;
   if (.@r>=9) {
      bonus2 bMagicAddRace,RC_Formless,10;
      if (.@r>=11) {
         bonus bDelayrate,-10;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bSMatk,2;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bSMatk,1;
      bonus bSpl,3;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bVariableCastrate,-5;
      }
   }
}
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