ID #26109
Weapon
Illusion Staff of Bordeaux [2]
Buy Price: N/A
Sell Price: N/A
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it.
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INT +3, DEX +2
MATK +180
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When Dragonology is mastered:
MATK +5%
Decreases SP Consumption by 15%.
For each 3 Refine Levels:
MATK +1%
Decreases SP Consumption by 5%.
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When equipped with Illusion Muffler:
Increases damage of Psychic Wave by 10%.
Refine Level of Illusion Staff of Bordeaux and Illusion Muffler each is +7 or higher:
Increases damage of Earth Grave by 40%.
Total Refine Level of entire set at least +18:
Increases damage of Neutral and Earth elemental magic attack by 10%.
Total Refine Level of entire set at least +22:
Increases damage of Water elemental magic attack by 10%.
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Type: One-Handed Staff
Attack: 60
Weight: 50
Weapon Level: 4
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Requirement:
Base Level 99
Transcendent Magician
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INT +3, DEX +2
MATK +180
_______________________
When Dragonology is mastered:
MATK +5%
Decreases SP Consumption by 15%.
For each 3 Refine Levels:
MATK +1%
Decreases SP Consumption by 5%.
_______________________
When equipped with Illusion Muffler:
Increases damage of Psychic Wave by 10%.
Refine Level of Illusion Staff of Bordeaux and Illusion Muffler each is +7 or higher:
Increases damage of Earth Grave by 40%.
Total Refine Level of entire set at least +18:
Increases damage of Neutral and Earth elemental magic attack by 10%.
Total Refine Level of entire set at least +22:
Increases damage of Water elemental magic attack by 10%.
_______________________
Type: One-Handed Staff
Attack: 60
Weight: 50
Weapon Level: 4
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Requirement:
Base Level 99
Transcendent Magician
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
500
Range
1
Job Requirements
Mage
Yes
Sage
Yes
Wizard
Yes
Class Requirements
Upper
Yes
Requirements
Weapon Level
4
Min Level
99
Scripts
Script bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); }
bonus bInt,3;
bonus bDex,2;
if (getskilllv("SA_DRAGONOLOGY") == 5) {
.@val = getrefine()/3;
bonus bMatkRate,(5+.@val);
bonus bUseSPrate,(-15-(5*.@val));
}