ID #24658
ShadowGear
Evil Curse Shadow Earring
Buy Price: N/A
Sell Price: N/A
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
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Increases Magical Damage with Shadow element by 3%.
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Refine Level +7:
Increases Magical Damage with Shadow element by additional 3%.
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Refine Level +9:
Increases Magical Damage with Shadow element by additional 4%.
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When equipped with Evil Curse Shadow Pendant and 9Evil Curse Shadow Shoes:
For each Refine Level of entire set:
Increases damage of Curse Explosion by 1%.
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When equipped with ^99009Soul Reaper Shadow Armor:
Ignores magic defense of all race, except Players, by 40%.
For each Refine Level of entire set:
Ignores magic defense of all race, except Players, by additional 1%.
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Type: Shadow Earring
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Requirement:
Base Level 99
Soul Reaper
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Increases Magical Damage with Shadow element by 3%.
_______________________
Refine Level +7:
Increases Magical Damage with Shadow element by additional 3%.
_______________________
Refine Level +9:
Increases Magical Damage with Shadow element by additional 4%.
_______________________
When equipped with Evil Curse Shadow Pendant and 9Evil Curse Shadow Shoes:
For each Refine Level of entire set:
Increases damage of Curse Explosion by 1%.
_______________________
When equipped with ^99009Soul Reaper Shadow Armor:
Ignores magic defense of all race, except Players, by 40%.
For each Refine Level of entire set:
Ignores magic defense of all race, except Players, by additional 1%.
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Type: Shadow Earring
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Requirement:
Base Level 99
Soul Reaper
Available from boxes
Basic Information
Type
ShadowGear
Job Requirements
Soul Linker
Yes
Requirements
Min Level
99
Scripts
Script .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Dark,10; } else if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Dark,6; } else { bonus2 bMagicAtkEle,Ele_Dark,3; }
.@r = getrefine();
bonus bMaxHP,.@r*10;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Dark,10;
}
else if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Dark,6;
}
else {
bonus2 bMagicAtkEle,Ele_Dark,3;
}