ID #2380
Armor
Medic's Robe [1]
Buy Price: N/A
Sell Price: N/A
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
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MaxHP +150
MDEF +2
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Decreases damage taken from Demi-Human race by 2%.
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When equipped with Combat Boots and Commander's Manteau:
INT +3
MaxHP +12%
Decreases Holy Light Variable Casting Time by 50%.
Increases damage taken from non-Demi-Human race by 300%.
Increases Healing skills effectiveness by 6%.
Adds a chance of enchanting Armor with Ghost element for 10 seconds when receiving physical damage.
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Type: Armor
Defense: 25
Weight: 0
Armor Level: 1
Can be enchanted by:
Apprentice Craftsman
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Requirement:
Base Level 80
Acolyte
It gives off multiple effects when compounded as a set.
_______________________
MaxHP +150
MDEF +2
_______________________
Decreases damage taken from Demi-Human race by 2%.
_______________________
When equipped with Combat Boots and Commander's Manteau:
INT +3
MaxHP +12%
Decreases Holy Light Variable Casting Time by 50%.
Increases damage taken from non-Demi-Human race by 300%.
Increases Healing skills effectiveness by 6%.
Adds a chance of enchanting Armor with Ghost element for 10 seconds when receiving physical damage.
_______________________
Type: Armor
Defense: 25
Weight: 0
Armor Level: 1
Can be enchanted by:
Apprentice Craftsman
_______________________
Requirement:
Base Level 80
Acolyte
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Defense
25
Job Requirements
Acolyte
Yes
Monk
Yes
Priest
Yes
Requirements
Armor Level
1
Min Level
80
Scripts
Script bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;
bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2;