ID #22238
Armor
Great Hero Boots [1]
Buy Price: N/A
Sell Price: N/A
Boots said to be worn by a great hero.
It seems to resonate with the Patent Hero Weapons.
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MaxHP +1500
MaxSP +150
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Refine Level +3:
MaxHP +1%
MaxSP +1%
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Refine Level +7:
ATK +5%
MATK +5%
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Refine Level +9:
Decreases Fixed Casting Time by 0.5 seconds.
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Refine Level +11:
Decreases Fixed Casting Time by 0.2 seconds.
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Refine Level +13:
Decreases After Skill Delay and After Cast Delay by 5%.
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Type: Shoes
Defense: 15
Weight: 60
Armor Level: 1
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Requirement:
Base Level 150
It seems to resonate with the Patent Hero Weapons.
_______________________
MaxHP +1500
MaxSP +150
_______________________
Refine Level +3:
MaxHP +1%
MaxSP +1%
_______________________
Refine Level +7:
ATK +5%
MATK +5%
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
Refine Level +11:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +13:
Decreases After Skill Delay and After Cast Delay by 5%.
_______________________
Type: Shoes
Defense: 15
Weight: 60
Armor Level: 1
_______________________
Requirement:
Base Level 150
Equipment Reform
Available through the reform system C_Armor_Reform_1
Available through the reform system C_Armor_Reform_2
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
600
Defense
15
Acquisition method
Equipment reform
Requirements
Armor Level
1
Min Level
150
Scripts
Script .@r = getrefine(); bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMaxHPrate,.@r/3; bonus bMaxSPrate,.@r/3; if (.@r >= 7) { bonus bAtkRate,5; bonus bMatkRate,5; } if (.@r >= 9) { .@val = -500; if (.@r >= 11) { .@val -= 200; if (.@r >= 13) { bonus bDelayrate,-5; bonus bVariableCastrate,-5; } } bonus bFixedCast,.@val; }
.@r = getrefine();
bonus bMaxHP,1500;
bonus bMaxSP,150;
bonus bMaxHPrate,.@r/3;
bonus bMaxSPrate,.@r/3;
if (.@r >= 7) {
bonus bAtkRate,5;
bonus bMatkRate,5;
}
if (.@r >= 9) {
.@val = -500;
if (.@r >= 11) {
.@val -= 200;
if (.@r >= 13) {
bonus bDelayrate,-5;
bonus bVariableCastrate,-5;
}
}
bonus bFixedCast,.@val;
}