ID #22187
Armor
Special Doram Shoes [1]
Buy Price: N/A
Sell Price: N/A
Luxury exclusive shoes designed to fit the small feet of the Doram.
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MDEF +5
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MaxHP +20%, MaxSP +20%
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Decreases damage taken from Players by 5%.
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Decreases Variable Casting Time of Lope by 50%.
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For each Refine Level:
ATK +15, MATK +15
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 10%).
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Refine Level +8:
Decreases Variable Casting Time by 15%.
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Refine Level +9:
Perfect Dodge +5
Decreases Variable Casting Time of Lope by additional 50%.
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When equipped with Exlusive Doram Cape:
Increases movement speed.
Recovers 1500 HP and 15 SP every 5 seconds.
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This item can only be sold to NPCs and moved to storage.
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Type: Shoes
Defense: 35
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
Summoner (Doram)
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MDEF +5
_______________________
MaxHP +20%, MaxSP +20%
_______________________
Decreases damage taken from Players by 5%.
_______________________
Decreases Variable Casting Time of Lope by 50%.
_______________________
For each Refine Level:
ATK +15, MATK +15
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Refine Level +8:
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Perfect Dodge +5
Decreases Variable Casting Time of Lope by additional 50%.
_______________________
When equipped with Exlusive Doram Cape:
Increases movement speed.
Recovers 1500 HP and 15 SP every 5 seconds.
_______________________
This item can only be sold to NPCs and moved to storage.
_______________________
Type: Shoes
Defense: 35
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
Summoner (Doram)
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
100
Defense
35
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bMdef,5; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bVariableCastrate,"SU_LOPE",-50; bonus bBaseAtk,15*.@r; bonus bMatk,15*.@r; if (.@r>=7) bonus bAspdRate,10; if (.@r>=8) bonus bVariableCastrate,-15; if (.@r>=9) { bonus bFlee2,5; bonus2 bVariableCastrate,"SU_LOPE",-50; }
.@r = getrefine();
bonus bMdef,5;
bonus bMaxHPrate,20;
bonus bMaxSPrate,20;
bonus2 bSubRace,RC_DemiHuman,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bVariableCastrate,"SU_LOPE",-50;
bonus bBaseAtk,15*.@r;
bonus bMatk,15*.@r;
if (.@r>=7)
bonus bAspdRate,10;
if (.@r>=8)
bonus bVariableCastrate,-15;
if (.@r>=9) {
bonus bFlee2,5;
bonus2 bVariableCastrate,"SU_LOPE",-50;
}