ID #22186
Armor
High-End Doram Shoes [1]
Buy Price: N/A
Sell Price: N/A
Luxury exclusive shoes designed to fit the small feet of the Doram.
_______________________
MDEF +5
_______________________
MaxHP +15%, MaxSP +15%
_______________________
For each Refine Level:
ATK +10, MATK +10
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Refine Level +8:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Perfect Dodge +5
_______________________
When equipped with Luxury Doram Cape:
Increases movement speed.
Recovers 1000 HP and 10 SP every 5 seconds.
_______________________
This item can only be sold to NPCs and moved to storage.
_______________________
Type: Shoes
Defense: 30
Weight: 10
Armor Level: 1
_______________________
Requirement:
Summoner (Doram)
_______________________
MDEF +5
_______________________
MaxHP +15%, MaxSP +15%
_______________________
For each Refine Level:
ATK +10, MATK +10
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Refine Level +8:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Perfect Dodge +5
_______________________
When equipped with Luxury Doram Cape:
Increases movement speed.
Recovers 1000 HP and 10 SP every 5 seconds.
_______________________
This item can only be sold to NPCs and moved to storage.
_______________________
Type: Shoes
Defense: 30
Weight: 10
Armor Level: 1
_______________________
Requirement:
Summoner (Doram)
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
100
Defense
30
Requirements
Armor Level
1
Min Level
1
Scripts
Script .@r = getrefine(); bonus bMdef,5; bonus bMaxHPrate,15; bonus bMaxHPrate,15; bonus bBaseAtk,10*.@r; bonus bMatk,10*.@r; if (.@r>=7) { bonus bAspdRate,5; if (.@r>=8) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus bFlee2,5; } } }
.@r = getrefine();
bonus bMdef,5;
bonus bMaxHPrate,15;
bonus bMaxHPrate,15;
bonus bBaseAtk,10*.@r;
bonus bMatk,10*.@r;
if (.@r>=7) {
bonus bAspdRate,5;
if (.@r>=8) {
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus bFlee2,5;
}
}
}