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ID #22170 Armor

Survivor's Shoes

Buy Price: N/A Sell Price: N/A
A pair of shoes that automatically protects its wearer.
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MaxHP +3%
MaxSP +3%
MATK +2%
MDEF +15
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Increases Earth and Wind elemental magic attacks by 2%.
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Decreases damage taken from Demi-Human race by 5%.
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Refine Level +5:
MaxHP +7%
MaxSP +7%
MATK +3%
Increases Earth and Wind elemental magic attacks by 3%.
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Refine Level +7:
MaxHP +10%
MaxSP +10%
MATK +5%
Increases Earth and Wind elemental magic attacks by 5%.
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When equipped with Circlet of Survival:
MATK +10%

If Circlet of Survival Refine Level +7:
Increases Earth and Wind elemental magic attacks by 10%.

If Circlet of Survival Refine Level +9:
Increases Earth and Wind elemental magic attacks by 10%.
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When equipped with Manteau of Survival:
MATK +10%

If Manteau of Survival Refine Level +7:
Decreases damage taken from Earth and Wind elemental attacks by 15%.

If Manteau of Survival Refine Level +9:
Decreases damage taken from Earth and Wind elemental attacks by 15%.
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When equipped with Orbs of Survival:
VIT +5
INT +5
Decreases damage taken from Demi-Human race by 3%.
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When equipped with Staff of Survival [1]:
Decreases damage taken from Demi-Human race by 10%.
Ignores magical defense of enemies of all monsters by 50%.

If Staff of Survival [1] Refine Level +10:
Decreases Earth Strain skill cooldown by 2.4 seconds.
Decreases Chain Lightning skill cooldown by 1 seconds.
Increases Magical Damage against monsters of Demi-Human race by 20%.
Increases Neutral elemental magic attacks by 80%.
Random chance to increase damage inflicted with Chain Lightning by 100% for 5 seconds when dealing magical damage.
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Type: Shoes
Defense: 15
Weight: 50
Armor Level: 1
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Requirement:
Base Level 100

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
500
15

Requirements

1
100

Scripts

.@r = getrefine(); if (.@r >= 7) { .@hpsp = 20; .@dmg = 10; } else if (.@r >= 5) { .@hpsp = 10; .@dmg = 5; } else { .@hpsp = 3; .@dmg = 2; } bonus bMdef,15; bonus2 bSubRace,RC_DemiHuman,5; bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMatkRate,.@dmg; bonus2 bMagicAtkEle,Ele_Wind,.@dmg; bonus2 bMagicAtkEle,Ele_Earth,.@dmg;
.@r = getrefine();
if (.@r >= 7) {
   .@hpsp = 20;
   .@dmg = 10;
} else if (.@r >= 5) {
   .@hpsp = 10;
   .@dmg = 5;
}
else {
   .@hpsp = 3;
   .@dmg = 2;
}
bonus bMdef,15;
bonus2 bSubRace,RC_DemiHuman,5;
bonus bMaxHPrate,.@hpsp;
bonus bMaxSPrate,.@hpsp;
bonus bMatkRate,.@dmg;
bonus2 bMagicAtkEle,Ele_Wind,.@dmg;
bonus2 bMagicAtkEle,Ele_Earth,.@dmg;
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