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ID #22145 Armor

Tengu's Shoes

Buy Price: N/A Sell Price: N/A
Shoes worn by the Tengu.
The shape makes it possible to move faster than you can imagine.
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MaxHP +3%
MaxSP +3%
MDEF +10
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Enables the use of Level 1 Cast Cancel.
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For each Level of Gentle Touch-Cure:
MaxHP +2%
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For each Level of Gentle Touch-Revitalize:
DEF +30
Decreases damage taken from Demi-Human enemies by 1%.
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For each Level of Gentle Touch-Energy Gain:
Decreases Variable Casting Time of Call Spirits, Steel Body and Dangerous Soul Collect by 10%.
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For each Level of Gentle Touch-Change:
Increases Attack Speed (decreases After Attack Delay by 2%).
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For each Level of Gentle Touch-Quiet:
ATK +4%
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Refine Level +5:
Additional MaxHP +7%
Additional MaxSP +7%
Decreases SP Consumption of Body Relocation by 5.
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Refine Level +7:
Additional MaxHP +10%
Additional MaxSP +10%
Decreases SP Consumption of Body Relocation by additional 5.
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Type: Shoes
Defense: 12
Weight: 40
Armor Level: 1
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Requirement:
Base Level 100

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
400
12

Requirements

1
100

Scripts

.@r = getrefine(); .@a = getskilllv("SR_GENTLETOUCH_REVITALIZE"); .@b = getskilllv("SR_GENTLETOUCH_CURE"); .@c = getskilllv("SR_GENTLETOUCH_ENERGYGAIN"); .@hpsp = 3; if (.@r >= 5) { .@hpsp += 7; .@red = 5; if (.@r >= 7) { .@hpsp += 10; .@red += 5; } bonus2 bSkillUseSP,"MO_BODYRELOCATION",.@red; } bonus bMdef,10; bonus bMaxHPrate,.@hpsp+(2*.@b); bonus bMaxSPrate,.@hpsp; skill "SA_CASTCANCEL",1; bonus2 bSkillUseSP,"MO_BODYRELOCATION",5; bonus bDef,30*.@a; bonus2 bSubRace,RC_Player_Doram,.@a; bonus2 bSubRace,RC_Player_Human,.@a; bonus2 bVariableCastrate,"MO_CALLSPIRITS",-.@c*10; bonus2 bVariableCastrate,"MO_STEELBODY",-.@c*10; bonus2 bFixedCastrate,"CH_SOULCOLLECT",-.@c*10; bonus bAspdRate,2*getskilllv("SR_GENTLETOUCH_CHANGE"); bonus bAtkRate,4*getskilllv("SR_GENTLETOUCH_QUIET");
.@r = getrefine();
.@a = getskilllv("SR_GENTLETOUCH_REVITALIZE");
.@b = getskilllv("SR_GENTLETOUCH_CURE");
.@c = getskilllv("SR_GENTLETOUCH_ENERGYGAIN");
.@hpsp = 3;
if (.@r >= 5) {
   .@hpsp += 7;
   .@red = 5;
   if (.@r >= 7) {
      .@hpsp += 10;
      .@red += 5;
   }
   bonus2 bSkillUseSP,"MO_BODYRELOCATION",.@red;
}
bonus bMdef,10;
bonus bMaxHPrate,.@hpsp+(2*.@b);
bonus bMaxSPrate,.@hpsp;
skill "SA_CASTCANCEL",1;
bonus2 bSkillUseSP,"MO_BODYRELOCATION",5;
bonus bDef,30*.@a;
bonus2 bSubRace,RC_Player_Doram,.@a;
bonus2 bSubRace,RC_Player_Human,.@a;
bonus2 bVariableCastrate,"MO_CALLSPIRITS",-.@c*10;
bonus2 bVariableCastrate,"MO_STEELBODY",-.@c*10;
bonus2 bFixedCastrate,"CH_SOULCOLLECT",-.@c*10;
bonus bAspdRate,2*getskilllv("SR_GENTLETOUCH_CHANGE");
bonus bAtkRate,4*getskilllv("SR_GENTLETOUCH_QUIET");
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