ID #22138
Armor
Devil Worshipper Shoes
Buy Price: N/A
Sell Price: N/A
A pair of shoes made by a worshipper of Baphomet with magical powers.
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MaxHP +3%
MaxSP +3%
MATK +2%
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Increases Magical Damage with Neutral and Fire element by 2%.
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Refine Level +5:
MaxHP +7%
MaxSP +7%
MATK +3%
Increases Magical Damage with Neutral and Fire element by 3%.
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Refine Level +7:
MaxHP +10%
MaxSP +10%
MATK +5%
Increases Magical Damage with Neutral and Fire element by 5%.
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Type: Shoes
Defense: 15
Weight: 50
Armor Level: 1
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Requirement:
Base Level 100
All Jobs except Novice
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MaxHP +3%
MaxSP +3%
MATK +2%
_______________________
Increases Magical Damage with Neutral and Fire element by 2%.
_______________________
Refine Level +5:
MaxHP +7%
MaxSP +7%
MATK +3%
Increases Magical Damage with Neutral and Fire element by 3%.
_______________________
Refine Level +7:
MaxHP +10%
MaxSP +10%
MATK +5%
Increases Magical Damage with Neutral and Fire element by 5%.
_______________________
Type: Shoes
Defense: 15
Weight: 50
Armor Level: 1
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Requirement:
Base Level 100
All Jobs except Novice
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
500
Defense
15
Requirements
Armor Level
1
Min Level
100
Scripts
Script bonus bMdef,15; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,2; bonus2 bMagicAtkEle,Ele_Fire,2; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Fire,5; }
bonus bMdef,15;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus bMatkRate,2;
bonus2 bMagicAtkEle,Ele_Neutral,2;
bonus2 bMagicAtkEle,Ele_Fire,2;
.@r = getrefine();
if (.@r>=5) {
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
bonus bMatkRate,3;
bonus2 bMagicAtkEle,Ele_Neutral,3;
bonus2 bMagicAtkEle,Ele_Fire,3;
}
if (.@r>=7) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bMatkRate,5;
bonus2 bMagicAtkEle,Ele_Neutral,5;
bonus2 bMagicAtkEle,Ele_Fire,5;
}