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ID #22120 Armor

Shoes of Punishment

Buy Price: N/A Sell Price: N/A
Shoes worn by agent of god who punishes the sinner. It is said there is power of god dwelling inside.
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MaxHP +3%
MaxSP +3%
MATK +2%
MDEF +15
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Increases Magical Damage with Holy element by 2%.
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Increases damage of Judex by 30%.
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Refine Level +5:
MaxHP +7%
MaxSP +7%
MATK +3%
Increases Magical Damage with Holy element by additional 3%.
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Refine Level +7:
MaxHP +10%
MaxSP +10%
MATK +5%
Increases Magical Damage with Holy element by additional 5%.
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When equipped with Holy Stick:
For each Level of Oratio:
Decreases Variable Casting Time of Adoramus by 5%.
Decreases Variable Casting Time of Judex by 5%.

For each Level of Lauda Ramus, Lauda Agnus and Clearance:
Increases damage of Adoramus by 10%.

Refine Level of Holy Stick is +7 or higher:
Increases Magical Damage against Shadow and Undead elemental by 30%.
Increases Magical Damage against monsters of Demon and Undead race by 30%.

Refine Level of Holy Stick is +9 or higher:
Increases damage of Adoramus by an additional 20%.
Increases Magical Damage against Shadow and Undead elemental by additional 20%.
Increases Magical Damage against monsters of Demon and Undead race by additional 20%.
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Type: Shoes
Defense: 15
Weight: 50
Armor Level: 1
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Requirement:
Base Level 100

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
500
15

Requirements

1
100

Scripts

bonus bMdef,15; bonus bMatkRate,2; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSkillAtk,"AB_JUDEX",30; bonus2 bMagicAtkEle,Ele_Holy,2; .@r = getrefine(); if (.@r>=5) { bonus bMatkRate,3; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bMagicAtkEle,Ele_Holy,3; } if (.@r>=7) { bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bMagicAtkEle,Ele_Holy,5; }
bonus bMdef,15;
bonus bMatkRate,2;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus2 bSkillAtk,"AB_JUDEX",30;
bonus2 bMagicAtkEle,Ele_Holy,2;
.@r = getrefine();
if (.@r>=5) {
   bonus bMatkRate,3;
   bonus bMaxHPrate,7;
   bonus bMaxSPrate,7;
   bonus2 bMagicAtkEle,Ele_Holy,3;
}
if (.@r>=7) {
   bonus bMatkRate,5;
   bonus bMaxHPrate,10;
   bonus bMaxSPrate,10;
   bonus2 bMagicAtkEle,Ele_Holy,5;
}
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