ID #20917
Armor
Special Doram Cape [1]
Buy Price: N/A
Sell Price: N/A
A elegant cape with a pattern that the dorams like.
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MDEF +5
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ATK +50, MATK +50
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Decreases damage taken from Players by 5%.
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For each Refine Level:
MaxHP +2%, MaxSP +2%
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 15%).
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Refine Level +8:
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Perfect Dodge +20
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When equipped with Luxury Doram Suit and Luxury Doram Shoes:
Increases movement speed.
Recovers 1500 HP and 15 SP every 5 seconds.
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This item can only be sold to NPCs and moved to storage.
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Type: Garment
Defense: 30
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
Summoner (Doram)
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MDEF +5
_______________________
ATK +50, MATK +50
_______________________
Decreases damage taken from Players by 5%.
_______________________
For each Refine Level:
MaxHP +2%, MaxSP +2%
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 15%).
_______________________
Refine Level +8:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Perfect Dodge +20
_______________________
When equipped with Luxury Doram Suit and Luxury Doram Shoes:
Increases movement speed.
Recovers 1500 HP and 15 SP every 5 seconds.
_______________________
This item can only be sold to NPCs and moved to storage.
_______________________
Type: Garment
Defense: 30
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
Summoner (Doram)
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
100
Defense
30
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus bMaxHPrate,2*.@r; bonus bMaxSPrate,2*.@r; if (.@r>=7) bonus bAspdRate,15; if (.@r>=8) bonus bVariableCastrate,-10; if (.@r>=9) bonus bFlee2,20;
.@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus bMaxHPrate,2*.@r; bonus bMaxSPrate,2*.@r; if (.@r>=7) bonus bAspdRate,15; if (.@r>=8) bonus bVariableCastrate,-10; if (.@r>=9) bonus bFlee2,20;