ID #20712
Armor
Valkyrie Cape [1]
Buy Price: N/A
Sell Price: N/A
Said will transform the wearer into a swan.
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When equipped by Mage, Archer and Acolyte:
Perfect Dodge +5
For each Refine Level:
Perfect Dodge +2
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When equipped by Merchant, Swordman and Thief:
Reflect 5% of melee physical attacks.
For each Refine Level:
Additional 2% damage reflected
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Type: Garment
Defense: 10
Weight: 50
Armor Level: 1
_______________________
Requirement:
Transcendent 2nd classes
_______________________
When equipped by Mage, Archer and Acolyte:
Perfect Dodge +5
For each Refine Level:
Perfect Dodge +2
_______________________
When equipped by Merchant, Swordman and Thief:
Reflect 5% of melee physical attacks.
For each Refine Level:
Additional 2% damage reflected
_______________________
Type: Garment
Defense: 10
Weight: 50
Armor Level: 1
_______________________
Requirement:
Transcendent 2nd classes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
500
Defense
10
Job Requirements
Acolyte
Yes
Alchemist
Yes
Archer
Yes
Assassin
Yes
Bard/Dancer
Yes
Blacksmith
Yes
Crusader
Yes
Hunter
Yes
Knight
Yes
Mage
Yes
Merchant
Yes
Monk
Yes
Priest
Yes
Rogue
Yes
Sage
Yes
Swordsman
Yes
Thief
Yes
Wizard
Yes
Class Requirements
Upper
Yes
Requirements
Armor Level
1
Min Level
1
Scripts
Script .@val = 2 * (min(10,getrefine())/2); if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) bonus bFlee2,(5+.@val); else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) bonus bShortWeaponDamageReturn,(5+.@val);
.@val = 2 * (min(10,getrefine())/2); if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) bonus bFlee2,(5+.@val); else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) bonus bShortWeaponDamageReturn,(5+.@val);