ID #2060
Weapon
Royal Magician Staff [2]
Buy Price: N/A
Sell Price: N/A
A ceremonial staff used by the Glastheim Mages.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
Indestructible in battle
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MATK +270
MATK +5%
_______________________
For each Refine Level:
MATK +5
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Refine Level +9:
Increases damage of Chain Lightning and Earth Strain by 20%.
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Refine Level +11:
Increases Magical Damage against monsters of Undead and Angel race by 20%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +30
Magical attacks have a chance to increase Magical Damage with Wind and Earth element by 10% for 10 seconds.
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Total Refine Level of entire set at least +30:
Increases Magical Damage against Holy and Undead elemental by 20%.
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Type: Two-Handed Staff
Attack: 100
Weight: 150
Weapon Level: 4
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Requirement:
Base Level 170
Warlock
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himelmez.
_______________________
Indestructible in battle
_______________________
MATK +270
MATK +5%
_______________________
For each Refine Level:
MATK +5
_______________________
Refine Level +9:
Increases damage of Chain Lightning and Earth Strain by 20%.
_______________________
Refine Level +11:
Increases Magical Damage against monsters of Undead and Angel race by 20%.
_______________________
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +30
Magical attacks have a chance to increase Magical Damage with Wind and Earth element by 10% for 10 seconds.
_______________________
Total Refine Level of entire set at least +30:
Increases Magical Damage against Holy and Undead elemental by 20%.
_______________________
Type: Two-Handed Staff
Attack: 100
Weight: 150
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Warlock
Basic Information
Type
Weapon
Weight
1500
Range
1
Job Requirements
Wizard
Yes
Requirements
Weapon Level
4
Min Level
170
Scripts
Script .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bMatk,5*.@r; if (.@r >= 9) { bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",20; bonus2 bSkillAtk,"WL_EARTHSTRAIN",20; } if (.@r >= 11) { bonus2 bMagicAddRace,RC_Undead,20; bonus2 bMagicAddRace,RC_Angel,20; }
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
bonus bMatk,5*.@r;
if (.@r >= 9) {
bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",20;
bonus2 bSkillAtk,"WL_EARTHSTRAIN",20;
}
if (.@r >= 11) {
bonus2 bMagicAddRace,RC_Undead,20;
bonus2 bMagicAddRace,RC_Angel,20;
}