ID #2051
Weapon
Illusion Survivor's Staff [2]
Buy Price: N/A
Sell Price: N/A
A staff made for survival purposes.
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DEX +2
INT +2
MATK +240
MaxHP +600
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For each 2 Refine Levels:
MATK +1%
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Refine Level +7:
Increases Magical Damage against monsters of Small and Medium size by 15%.
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Refine Level +9:
Decreases Physical and Magical Damage taken from Small and Medium size by 15%.
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Refine Level +11:
Decreases Physical and Magical Damage taken from Fire, Wind, Water and Earth elemental by 15%.
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When equipped with Illusion Manteau of Survival:
ATK +50
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Refine Level of Illusion Staff of Survival and Illusion Manteau of Survival each is +7 or higher:
Increases Magical Damage with Fire, Wind, Water and Earth element by 10%.
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Total Refine Level of entire set at least +18:
Increases Magical Damage against monsters of Fire, Wind, Water and Earth elemental by 15%.
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Total Refine Level of entire set at least +22:
Decreases After Skill Delay by 15%.
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Indestructible in battle
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Type: Two-Handed Staff
Attack: 100
Weight: 120
Weapon Level: 4
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Requirement:
Base Level 120
Magician, Acolyte and Soul Linker classes
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DEX +2
INT +2
MATK +240
MaxHP +600
_______________________
For each 2 Refine Levels:
MATK +1%
_______________________
Refine Level +7:
Increases Magical Damage against monsters of Small and Medium size by 15%.
_______________________
Refine Level +9:
Decreases Physical and Magical Damage taken from Small and Medium size by 15%.
_______________________
Refine Level +11:
Decreases Physical and Magical Damage taken from Fire, Wind, Water and Earth elemental by 15%.
_______________________
When equipped with Illusion Manteau of Survival:
ATK +50
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Refine Level of Illusion Staff of Survival and Illusion Manteau of Survival each is +7 or higher:
Increases Magical Damage with Fire, Wind, Water and Earth element by 10%.
_______________________
Total Refine Level of entire set at least +18:
Increases Magical Damage against monsters of Fire, Wind, Water and Earth elemental by 15%.
_______________________
Total Refine Level of entire set at least +22:
Decreases After Skill Delay by 15%.
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Indestructible in battle
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Type: Two-Handed Staff
Attack: 100
Weight: 120
Weapon Level: 4
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Requirement:
Base Level 120
Magician, Acolyte and Soul Linker classes
Basic Information
Type
Weapon
Weight
1200
Range
1
Job Requirements
Acolyte
Yes
Mage
Yes
Monk
Yes
Priest
Yes
Sage
Yes
Soul Linker
Yes
Wizard
Yes
Requirements
Weapon Level
4
Min Level
120
Scripts
Script .@r = getrefine(); bonus bDex,2; bonus bInt,2; bonus bMaxHP,600; bonus bUnbreakableWeapon; bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; if (.@r >= 9) { bonus2 bSubSize,Size_Small,15; bonus2 bSubSize,Size_Medium,15; if (.@r >= 11) { bonus2 bSubEle,Ele_Water,15; bonus2 bSubEle,Ele_Wind,15; bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Fire,15; } } }
.@r = getrefine();
bonus bDex,2;
bonus bInt,2;
bonus bMaxHP,600;
bonus bUnbreakableWeapon;
bonus bMatkRate,(.@r/2);
if (.@r >= 7) {
bonus2 bMagicAddSize,Size_Small,15;
bonus2 bMagicAddSize,Size_Medium,15;
if (.@r >= 9) {
bonus2 bSubSize,Size_Small,15;
bonus2 bSubSize,Size_Medium,15;
if (.@r >= 11) {
bonus2 bSubEle,Ele_Water,15;
bonus2 bSubEle,Ele_Wind,15;
bonus2 bSubEle,Ele_Earth,15;
bonus2 bSubEle,Ele_Fire,15;
}
}
}