ID #2049
Weapon
Blue Flame Cane [2]
Buy Price: N/A
Sell Price: N/A
Two-Handed staff with crystal that contains 2 elements, Fire and Water.
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INT +7
MATK +300
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For each 2 Refine Levels:
MATK +1%
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Refine Level +7:
Increases damage of Fire, Earth, Water and Wind elementals magic attack by 5%.
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Refine Level +9:
Increases damage of Fire, Earth, Water and Wind elementals magic attack by 10%.
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Refine Level +11:
Decreases damage taken from all size monsters by 20%.
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Refine Level +13:
Decreases After Skill Delay by 15%.
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Indestructible in battle
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Type: Two-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
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Requirement:
Base Level 175
Magician, Acolyte and Soul Linker classes
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INT +7
MATK +300
_______________________
For each 2 Refine Levels:
MATK +1%
_______________________
Refine Level +7:
Increases damage of Fire, Earth, Water and Wind elementals magic attack by 5%.
_______________________
Refine Level +9:
Increases damage of Fire, Earth, Water and Wind elementals magic attack by 10%.
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Refine Level +11:
Decreases damage taken from all size monsters by 20%.
_______________________
Refine Level +13:
Decreases After Skill Delay by 15%.
_______________________
Indestructible in battle
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Type: Two-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
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Requirement:
Base Level 175
Magician, Acolyte and Soul Linker classes
Monster Drops
Normal Drops
Corrupted Spider Queen
Rate: 50%
Basic Information
Type
Weapon
Weight
800
Range
1
Job Requirements
Acolyte
Yes
Mage
Yes
Monk
Yes
Priest
Yes
Sage
Yes
Soul Linker
Yes
Wizard
Yes
Requirements
Weapon Level
4
Min Level
175
Scripts
Script .@r = getrefine(); bonus bInt,7; bonus bMatkRate,.@r/2; bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; if (.@r>=11) bonus2 bSubSize,Size_All,20; if (.@r>=13) bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val;
.@r = getrefine(); bonus bInt,7; bonus bMatkRate,.@r/2; bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; if (.@r>=11) bonus2 bSubSize,Size_All,20; if (.@r>=13) bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val;