ID #2032
Weapon
Requiem Wizardry Staff
Buy Price: N/A
Sell Price: N/A
Two-handed staff received from the king.
It seems to have the effect of calming the souls of the dead.
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MATK +230
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Increases Magical Damage against monsters in Bio Lab and Tomb of the Fallen by 40%.
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Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by 5%.
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Refine Level +5:
Increases Magical Damage against monsters in Bio Lab and Tomb of the Fallen by additional 20%.
Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by additional 5%.
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For each Refine Level equal or above +6:
Increases Magical Damage against monsters in Bio Lab and Tomb of the Fallen by additional 15%.
Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by additional 1%
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Type: Two-Handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 100
Warlock
It seems to have the effect of calming the souls of the dead.
_______________________
MATK +230
_______________________
Increases Magical Damage against monsters in Bio Lab and Tomb of the Fallen by 40%.
_______________________
Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by 5%.
_______________________
Refine Level +5:
Increases Magical Damage against monsters in Bio Lab and Tomb of the Fallen by additional 20%.
Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by additional 5%.
_______________________
For each Refine Level equal or above +6:
Increases Magical Damage against monsters in Bio Lab and Tomb of the Fallen by additional 15%.
Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by additional 1%
_______________________
Type: Two-Handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 100
Warlock
Basic Information
Type
Weapon
Weight
500
Range
1
Job Requirements
Wizard
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); .@b = 40; .@c = 5; if (.@r>=5) { .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10;
.@r = getrefine();
.@b = 40;
.@c = 5;
if (.@r>=5) {
.@b += (.@r-5)*15+20;
.@c += .@r-5;
}
bonus2 bMagicAddRace2,RC2_BioLab,.@b;
bonus2 bSubRace2,RC2_BioLab,.@c;
bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10;