ID #2002
Weapon
Glorious Destruction Staff
Buy Price: N/A
Sell Price: N/A
A weapon that only a champion of battlefield can wield.
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MATK +210
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Increases Magical Damage against monsters of Demi-Human race by 15%.
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Ignores magical defense of enemies of Demi-Human race by 25%.
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Refine Level +6:
Pierces magical defense of Demi-Human race by additional 5%.
[Destruction] Lv 1 (Damage bonus of Destruction increases up to the Refine Level 14.)
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Refine Level +9:
Using Level 10 Lord of Vermilion, Meteor Storm or Storm Gust has a chance of casting Level 10 Safety Wall.
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Type: Two-Handed Staff
Attack: 70
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 80
Magician, Acolyte Class and Soul Linker
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MATK +210
_______________________
Increases Magical Damage against monsters of Demi-Human race by 15%.
_______________________
Ignores magical defense of enemies of Demi-Human race by 25%.
_______________________
Refine Level +6:
Pierces magical defense of Demi-Human race by additional 5%.
[Destruction] Lv 1 (Damage bonus of Destruction increases up to the Refine Level 14.)
_______________________
Refine Level +9:
Using Level 10 Lord of Vermilion, Meteor Storm or Storm Gust has a chance of casting Level 10 Safety Wall.
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Type: Two-Handed Staff
Attack: 70
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 80
Magician, Acolyte Class and Soul Linker
Basic Information
Type
Weapon
Range
1
Job Requirements
Acolyte
Yes
Mage
Yes
Monk
Yes
Priest
Yes
Sage
Yes
Soul Linker
Yes
Wizard
Yes
Requirements
Weapon Level
4
Min Level
80
Scripts
Script .@r = min(14,getrefine()); bonus bMatkRate,.@r; bonus bUnbreakableWeapon; if (.@r>5) { .@bonus1 = 5; .@bonus2 = (.@r-5) * 2; } if (.@r>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } bonus2 bMagicAddRace,RC_DemiHuman,15+.@bonus2; bonus2 bMagicAddRace,RC_Player_Human,15+.@bonus2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25+.@bonus1+.@bonus2; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25+.@bonus1+.@bonus2;
.@r = min(14,getrefine());
bonus bMatkRate,.@r;
bonus bUnbreakableWeapon;
if (.@r>5) {
.@bonus1 = 5;
.@bonus2 = (.@r-5) * 2;
}
if (.@r>8) {
bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1;
bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1;
bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1;
}
bonus2 bMagicAddRace,RC_DemiHuman,15+.@bonus2;
bonus2 bMagicAddRace,RC_Player_Human,15+.@bonus2;
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25+.@bonus1+.@bonus2;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25+.@bonus1+.@bonus2;